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  1. #1
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by bswpayton View Post
    it shows in only Alexander in ur normal df run doesn't matter what tank are what healer u are the only place it matters is when you are tryin to maximize a raid tier so it has plenty to do with raids. There is no other instance in the game where it really makes a difference what tank or healer you are.
    You completely missed my point. They have no idea what to do. There's no gimmicks left. If they want to make a new class, it has to BE NEW. They covered all bases in 2.0. There's no new tank or healer because they're out of ideas, not because they're afraid of balancing.

    And you're some kind of special if you think class balance shouldn't be a consideration when it comes to creating a new job. You've obviously never played an mmo before. Balance effects a lot more than just raids.
    (16)

  2. #2
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SnugglesD View Post
    You completely missed my point. They have no idea what to do. There's no gimmicks left. If they want to make a new class, it has to BE NEW. They covered all bases in 2.0. There's no new tank or healer because they're out of ideas, not because they're afraid of balancing.
    .
    thats actually incorrect Ive played several other mmos, Im just saying that 9 dps is a bit of over kill , and that the differences in astro and whm , or drk and pali are so small in anything outside of Alexander.

    I dont really understand how that is so hard to understand while I plan to raid and Ive done some of the challenging content in the game but the majority of players that play this game do not so I would never want them to base a new job off of something that a small percentage of players complain about. You do not see this wide gap in balance in shom al hard, you dont see it on any primals its only one place and its only one group of people that where vocal about it and it wasnt casuals. Of course balance matters but you cant honestly say , that the gap is so wide in anything outside of raids to where we couldnt of had another healer or tank.
    (1)

  3. #3
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by bswpayton View Post
    SNIP.
    You're missing the point and stringing together lots of ideas that don't really make any sense, separately or combined...

    As you play a healer, i'll use that as an example. Just between WHM and SCH, there's no room for another healer. All the healer archetypes are done. Group heals, heals over time, nuke heals, tank heals, damage mitigation, heal/damage hybrid, it's all there. If they're going to make a new healing class, it has to do something different. There's nothing different to do. They designed those two healers to work together and have everything covered. They tried to bridge the gap in 3.0 and we got AST which basically just substitutes for one or the other without standing out on its own. They can't do that again.

    WE HAVE NO NEW HEALER BECAUSE THEY DON'T KNOW HOW TO MAKE ONE. It has nothing to do with balancing for raids.
    (12)

  4. #4
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SnugglesD View Post
    You're missing the point and stringing together lots of ideas that don't really make any sense, separately or combined...

    As you play a healer, i'll use that as an example. Just between WHM and SCH, there's .
    I dont see how it would be possible to make anything different do u want a healer without aoe, are big heals they all have to be similar , same with tanks you cant exactly make them to much different does that mean that we should never have new ones. I dont see how it would be possible to diversify healer or tanks like they do dps, that doesnt mean we should just keep gettin new dps over and over again.
    (0)

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by SnugglesD View Post
    As you play a healer, i'll use that as an example. Just between WHM and SCH, there's no room for another healer. All the healer archetypes are done. Group heals, heals over time, nuke heals, tank heals, damage mitigation, heal/damage hybrid, it's all there. If they're going to make a new healing class, it has to do something different. There's nothing different to do. They designed those two healers to work together and have everything covered.
    We could do for chloromancer-type healer. Take some inspiration from Rift and its many different souls!
    (1)

  6. #6
    Player
    Slirith's Avatar
    Join Date
    Aug 2013
    Posts
    941
    Character
    Astarotte Niuhali
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Naunet View Post
    We could do for chloromancer-type healer. Take some inspiration from Rift and its many different souls!
    I might play a healer then. Played that class when I played Rift. Not a big fan of whack-a-mole healing.
    (0)

  7. #7
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SnugglesD View Post
    You completely missed my point. They have no idea what to do. There's no gimmicks left. If they want to make a new class, it has to BE NEW. They covered all bases in 2.0. There's no new tank or healer because they're out of ideas, not because they're afraid of balancing.

    And you're some kind of special if you think class balance shouldn't be a consideration when it comes to creating a new job. You've obviously never played an mmo before. Balance effects a lot more than just raids.
    Agility tank and physical healer beg to differ.
    (1)

  8. #8
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Kosmos992k View Post
    Agility tank and physical healer beg to differ.
    Games Design wouldn't cater for an agility tank..

    the game is built around unavoidable damage and tank busters for example. it's a big part of why parry is so broken..

    Having an agility (evasion) tank would be almost be an exact duplicate of what currently happens with parry and why it's so broken.... no one is ever going to rely on parry to save them from that tank buster. because tank busters never miss. which means an agility tank would never be able to "dodge" one either.
    (1)

  9. #9
    Player
    Fland's Avatar
    Join Date
    Apr 2015
    Posts
    357
    Character
    Fraemoht Grehaerzsyn
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Agility tank and physical healer beg to differ.
    they need to revamp the battle system and future battle design before they add physical type healer imo...
    because current battle system revolves around healer as ranged DoM with MP usage... there are mechanics where healer MP is drained, others where healers need to stay away from bosses/party, etc.... also support dps like brd and mch have MP regen for DoM... imagine in party if there is TP based healer and they run out of TP while the other DoM healer run out of MP? lol
    (0)

  10. #10
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kosmos992k View Post
    Agility tank and physical healer beg to differ.
    Like Dzian said, no one will ever rely on RNG to determine their mitigation. Now they could find some way of building stacks or something to guarantee a dodge but Warrior already has stacks covered. At the moment, I think it's far better off they focus on balancing the existing tanks and healers. As for a physical based DPS. I imagine the last thing they want to do is design a healing job that encourages damage.
    (0)
    Last edited by Bourne_Endeavor; 02-19-2017 at 08:24 PM.