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  1. #1
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Just read this:

    Q: What can expect from the combat revamp and how will the abilities be handled?
    Y: What we're not going to be doing is we are not going to be rebuilding it from the ground up. So we're going to concentrate on two things with this revamp. During the course of the 3.X series and the introduction of more actions the action rotation that was necessary for high DPS became very complex so we started seeing a big gap form regarding the skilled and casual players and we wanted to bring up the bottom. The second thing is currently with Final Fantasy XIV a lot of players use the controller so with the amount of actions it's getting very difficult for a lot of those players to use all of the actions available. So with the raise of the level cap to 70 it's getting to the point where there is not enough ways to use all these actions. So we'll be cutting the number of unused actions and combining similar actions to keep the total number of actions at 70 at about the same it is now. And a final thing is currently with a lot of the jobs one thing that has become very clear is that a lot of jobs have to monitor a tremendous amount of buff icons so we want to create a job specific UI to alleviate this and make monitoring these buffs easier. As for showing these new implementations we're going to balancing and tweaking all the way up to the release of Stormblood so we may not be able to show you anything specific until the end of May.

    So, the focus is making things easier for DPS and less cluttered for controller users. The focus seems to have nothing to do with making the tanks and healers new and fresh.
    (13)
    Last edited by NorthernLadMSP; 02-19-2017 at 08:17 AM.

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by NorthernLadMSP View Post
    Just read this:



    Q: What can expect from the combat revamp and how will the abilities be handled?
    Y: What we're not going to be doing is we are not going to be rebuilding it from the ground up. So we're going to concentrate on two things with this revamp. During the course of the 3.X series and the introduction of more actions the action rotation that was necessary for high DPS became very complex so we started seeing a big gap form regarding the skilled and casual players and we wanted to bring up the bottom. The second thing is currently with Final Fantasy XIV a lot of players use the controller so with the amount of actions it's getting very difficult for a lot of those players to use all of the actions available. So with the raise of the level cap to 70 it's getting to the point where there is not enough ways to use all these actions. So we'll be cutting the number of unused actions and combining similar actions to keep the total number of actions at 70 at about the same it is now. And a final thing is currently with a lot of the jobs one thing that has become very clear is that a lot of jobs have to monitor a tremendous amount of buff icons so we want to create a job specific UI to alleviate this and make monitoring these buffs easier. As for showing these new implementations we're going to balancing and tweaking all the way up to the release of Stormblood so we may not be able to show you anything specific until the end of May.
    One of many reasons I don't think we're going to get so many shiny new abilities this time. (If any?)
    (3)

  3. #3
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Risvertasashi View Post
    One of many reasons I don't think we're going to get so many shiny new abilities this time. (If any?)
    Right. This Q&A does nothing to help alleviate some of my disappointment about no new healer/tank jobs.
    (8)

  4. #4
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Risvertasashi View Post
    One of many reasons I don't think we're going to get so many shiny new abilities this time. (If any?)
    Hopefully they will add traits. If we get abilities it's probably gonna be abilities from the piece of crap gutted Cross Class system. Maybe a few new ones. Probably won't differentiate the jobs either.

    I mean every Tank should come with a provoke skill. Relying on the CC system to do it was lazy and just bad design. But eh whatever.

    Edit: Taking a risk? Oh please.
    (3)