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  1. #31
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Claire_Pendragon View Post
    They nerfed DoH/DoL classes, to stop stun locking bosses with DoL/DoH classes.
    Wait? you could stun lock a boss with as a miner? or any other DOL/DOH class??!?!?
    (0)

  2. #32
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Martin_Arcainess View Post
    Wait? you could stun lock a boss with as a miner? or any other DOL/DOH class??!?!?
    Wrist Flick. Apparently. http://www.final-fantasy-14.org/abilities/wrist-flick

    I'm sure I heard it called something else. Must have remembered wrong. Anyway, as it was told to me it didn't build stun resistance, the idea being that DoL could use it to escape if it attacked. Ofc what actually happened was DoL were brought along with combat classes to stun lock enemies.
    (0)
    Last edited by Jandor; 02-15-2017 at 01:53 AM.

  3. #33
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,482
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Malzian View Post
    Seriously!? Another "remember the good ol' 1.0 days" thread?? 1.0 was terrible. It died because it was terrible. It should stay dead... BECAUSE IT WAS TERRIBLE.
    It had a lot of good qualities to it, for all the bad ones.
    By the end of 1.23 it was one of the most fun times I've had in an MMO.
    (7)

    http://king.canadane.com

  4. #34
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Canadane View Post
    It had a lot of good qualities to it, for all the bad ones.
    By the end of 1.23 it was one of the most fun times I've had in an MMO.
    A lot of good qualities unfortunately don't make up for the deep fundamental flaws the game had. The game was broken at its core and, while Yoshida was able make the game better, there was no way that it ever could have survived. The menu system was ungainly, the maps were a copy-paste mess (the Black Shroud being the worst offender), crafting eventually got better as did the player shop system but both of these were so far behind its contemporaries that it was almost laughable. Those "fully connected, no loading screen" maps were also a joke since they just hid the loading times under a really long corridor, a trick pioneered by Legacy of Kain: Soul Reaver a whole generation prior which worked there because the graphics were so simple. 1.0's graphics, however, ended up giving you some seriously excessive corridors to get in and out of cities (looking at you, Ul'dah).

    The game's main saving grace was that the graphics (on the surface) were astonishing even for now, but the graphics were also a major downfall since most systems of the time simply couldn't handle it. Flower pots had more polygons than player characters. The game couldn't render shadows since there was no dynamic light source. There are so many other technical flaws that just drove the game to its knees that nothing could really ever make up for it... Sorry, but the game just wasn't good. If you enjoyed it, that's fine, but let's call a spade a spade.
    (6)

  5. #35
    Player
    RaijinSupreme's Avatar
    Join Date
    Jan 2015
    Posts
    634
    Character
    Dynamo Malevolti
    World
    Sargatanas
    Main Class
    Dragoon Lv 80
    I would rather not bring ultimate meta gaming to this game. Honestly.
    (3)

  6. #36
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Malzian View Post
    A lot of good qualities unfortunately don't make up for the deep fundamental flaws the game had. The game was broken at its core and, while Yoshida was able make the game better, there was no way that it ever could have survived. The menu system was ungainly, the maps were a copy-paste mess (the Black Shroud being the worst offender), crafting eventually got better as did the player shop system but both of these were so far behind its contemporaries that it was almost laughable. Those "fully connected, no loading screen" maps were also a joke since they just hid the loading times under a really long corridor, a trick pioneered by Legacy of Kain: Soul Reaver a whole generation prior which worked there because the graphics were so simple. 1.0's graphics, however, ended up giving you some seriously excessive corridors to get in and out of cities (looking at you, Ul'dah).

    The game's main saving grace was that the graphics (on the surface) were astonishing even for now, but the graphics were also a major downfall since most systems of the time simply couldn't handle it. Flower pots had more polygons than player characters. The game couldn't render shadows since there was no dynamic light source. There are so many other technical flaws that just drove the game to its knees that nothing could really ever make up for it... Sorry, but the game just wasn't good. If you enjoyed it, that's fine, but let's call a spade a spade.
    Ok? But again, the game being bad doesn't mean it didn't do some good things. If people discredited the plane because the wright brothers built it backwards we wouldn't have the planes we have today. The class system was fun and had potential, no one is asking for 1.0 back here, just mentioning one of the things that was fun in it.
    (9)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  7. #37
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    The only thing I miss is the gear set bonus and better materia option beside the very basic gear stat we currently have.
    (0)

  8. #38
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    FF XIV 1.0 class system was more like FF XII (an character can equip any skill that he had learned), while FF ARR job system is more like FF XII International Zodiac Job System (where every job have a own specific license board instead of 1 board with everything on it)

    I just wish the old THM will make a return as a job. I really liked to be a cone AoE DPS healer (I think cone AoEs are much better than circle AoEs)
    (0)
    Last edited by Felis; 02-15-2017 at 03:04 AM.

  9. #39
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Cabalabob View Post
    ...just have 1 class known as freelancer, it would have no DF role, or rather, it's DF role would be dynamic based on the skills you set...
    Something like that was implemented on another game and it straight killed the game itself, because everyone wants be "winner" and the only set you can play is the 'canon' one or else you don't find anyone to party play with.
    (0)

  10. #40
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Cabalabob View Post
    Ok? But again, the game being bad doesn't mean it didn't do some good things. If people discredited the plane because the wright brothers built it backwards we wouldn't have the planes we have today. The class system was fun and had potential, no one is asking for 1.0 back here, just mentioning one of the things that was fun in it.
    Bad metaphor to choose: If the Wright brothers built it backwards the plane wouldn't have flown and it wouldn't be credited for being the first plane. 1.0 was built backwards, with an emphasis on the aesthetics and not the gameplay.
    (3)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

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