Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 40
  1. #21
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,357
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Because I like finishing duties QUICKLY..

    I also out DPS bad DPS.. When I OT in raids. I out DPS many dps.
    (0)
    Commendations.
    If I play dps I only give it out to other dps.
    If I play tank I only give it out to healers.
    If I play healer I only give it out to tank.

    Only if they should be getting a commendation.
    There are always exceptions to the rules!

  2. #22
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Is this the new thing? Creating response threads to other threads? No wonder the devs don't spend much time here or take us seriously.
    (4)

  3. #23
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Azper View Post
    Is this the new thing? Creating response threads to other threads?
    This has always been a thing, and most of the time a lot worse than nowadays.

    On topic:
    Actually, the answer to this thread is pretty simple - yes, you have to dps as a tank. Because, contrary to healer dps, tank dps is factored in by the devs when adjusting the difficulty and dps requirements of a fight.
    So if you refuse to dps as a tank and your group fails any sort of dps check, it's not the dps slacking off, it's actually your fault and your fault alone
    (1)

  4. #24
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    One needs look no further than the solemn tales of patch 3.05:


    On that fateful morning our brave adventurer's gained access to Alexander Savage; AS3 to be precise. This 12.5 minute fight happily greeted 'Aggro-only!' Tanks and 'Cure-only!' Healers with a swift demise. These hopeless souls found themselves enraging at 10% while donning even the fullest set of i210 Esoterics gear (with a plentiful smattering of A1S and A2S drops on the side.)


    Hope seemed to be forever lost until one day the current meta shone it's light upon these pour souls. Tanks realized they had to pump out as much DPS as possible by Tanking in DPS stance for 95% of the fight, wearing a full set of penta-melded STR accessories, speccing full strength, using crit and det BiS items, and guzzling down STR potions (and draconian enimas.) And that was just to pass the soft enrages.


    Noble Paladins, through no fault of their own, statistically dealt 200 less dps than the 'new car smell' Dark Knights. And thus, if you brought a Paladin to A3S, you had to perform a flawless run just to get a glimpse at 3% wipes. The RNG crit rate Gods had to be in your favor. Your Monk couldn't lose his stacks. No one could lag, blink, or cough at the wrong time. And then maybe... you'd get your first clear.


    I personally believe that the enrage timer on this fight was far too strict. Though, I also believe that the victors of this fight finally caught a glimpse at what Tanks and Healers were seriously capable of. Our DPS was actually.. sexy?! The raiding meta has gone through some changes since then but figuring out how to maximize your DPS has not diminished in importance.


    Mind you, it's not like its against the rules to flash spam / cure spam / and 1,2,3 spam your way through easy content. However, every time I see a Tank or Healer out-dpsing equally geared DPS I can't help but give them my silent respect. Followed by a /salute at the end of the run for playing their class to its highest potential.


    (Though, years later, this is all just copy and paste at this point.)
    (3)
    Last edited by Galactimus; 02-12-2017 at 06:10 PM.

  5. #25
    Player
    Vanitas's Avatar
    Join Date
    Aug 2013
    Location
    I wish I had a Girlfriend.
    Posts
    909
    Character
    Vanitas Olterian
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    BARE WITNESS TO MINE WILL
    (0)

  6. #26
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Galactimus View Post
    This 12.5 minute fight happily greeted 'Aggro-only!' Tanks and 'Cure-only!' Healers with a swift demise. These hopeless souls found themselves enraging at 10% while donning even the fullest set of i210 Esoterics gear (with a plentiful smattering of A1S and A2S drops on the side.)
    Technically it was focused more so in healers adding DPS, as "tanks" adding DPS was already calculated in 2.x raids. (The difference in a MTs DPS is so minimal in comparison to adding healer DPS, since they were already attacking every round, even if it was just threat combo)

    The biggest problems were lack of healers experience in DPSing while healing, and even more so, the new rotations expected of DPS, that many people hadnt quite gotten down, as now maintaining stacks between mechanics wasnt just a MNK thing.
    people had to learn when they could or couldnt blow CDs.

    Once those 2 things were dealt with, THIS is what got you to a 3% wipe. Increasing the MT DPS more helped pushed past 3%. (technically making a single rotation mistake as a DPS also could net u a 1%+ wipe, even with DPSing MTs.)

    If anything a MTs DPS was arguably the only place where they could mess up the DPS, and see the least punishment for it. (Also PLD DPS was 100 behind DRK, but 200+ behind WAR)
    (1)
    CLAIRE PENDRAGON

  7. #27
    Player
    Accelerating's Avatar
    Join Date
    Nov 2016
    Posts
    91
    Character
    Li'a Mimerya
    World
    Odin
    Main Class
    White Mage Lv 60
    Better not get in a group with me then. I am there to tank and keep aggro not dps. I do not dps on my tanks, if I want to dps then I will go on a dps job.

    There is no requirement to dps as a tank, our job is to keep aggro so they can do their job.
    (6)

  8. #28
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    Quote Originally Posted by Xx-ReiN-xX View Post
    I mean our jobs is just to hold aggro right? Can't I just like /sit after spamming flash/overpower/unleash? As long as aggro is build, why should i keep dpsing if i know i won't lose aggro during the whole fight.
    I WOULD say that I was sorry that I didn't meet your ridiculous expectations for what numbers tanks should be pulling, but that isn't my problem.
    (0)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Accelerating View Post
    Better not get in a group with me then. I am there to tank and keep aggro not dps. I do not dps on my tanks, if I want to dps then I will go on a dps job.

    There is no requirement to dps as a tank, our job is to keep aggro so they can do their job.
    There will come a time when you survive based on the duration, not just the severity, of your and your healer's cooldowns. Should the fight end before your eHP, given HPS, bottoms out, you win. If you do not, you die, and your party shortly thereafter. At that point, lying dead, a thought may occur to you—"had I dealt 400 more dps, I'd have been taking would be taking 30% less damage at the end of that trailing Foresight due to all the smaller mobs having been dead", and your healer will likely be having the thought "well, if I knew he was going to make me overheal the first 8 seconds, I would have AoEed for its added mitigation."

    Well, probably not, because for you damage, mitigation, and healing required are apparently somehow separate, despite that each determines the other...
    And this works in every direction. If a DPS fails to burn down an especially deadly mob in time, you can't just pin that on the tank and healer when the tank dies and the party follows. That survival "role" falls on the DPS, too.

    So please, stop purposely taking your "role" out of context. They don't even exist. Only toolkits do, and accordant conventions.
    (1)
    Last edited by Shurrikhan; 02-13-2017 at 06:52 AM.

  10. #30
    Player
    Kit-Kat's Avatar
    Join Date
    May 2015
    Posts
    332
    Character
    Ayleen Estheim
    World
    Siren
    Main Class
    Red Mage Lv 70
    God damnit people still find a way to argue even in an obvious troll thread. These forums never cease to amuse me.
    (3)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast