Quote Originally Posted by Jiao View Post
I see what you're going for OP, but I'm not sure gating is the right answer here.
I totally disagree, that SE made in 3.X such really strange model- normal mode and Savage mode of the same dungeon, because it is totally not interesting to see the half of the battle and its mechanics in the normal mode and then to see them in Savage. Normal mode musnt be even nearly close to the SAvage, they must differ TOTALLY without any common mechanics

Do you remember the Coil? There was no any "casual" mode for story and hardcore mode for gear (Savage second Coil was a nice experiment). There was only ONE mode- for story and for gear. And you know what? That made the players to try to clear it, because they hadn't the choice. You want to know the story and to get the gear? Make an effort. That is why in the past days of Coil the raid community was much stronger, then now. And what now?