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  1. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,167
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    I just wanted to make sure the way I was visualizing this is consistent with your meaning.

    Status Quo
    Code:
    3.3
    DR:60              |    DR:Expert
    3.0 Story Dungeon  |    3.3 Dungeon A
    3.0 Dungeon A      |    3.3 Dungeon B
    3.0 Dungeon B      |
    3.1 Dungeon A      |
    3.1 Dungeon B      |
    3.2 Dungeon A      |
    3.2 Dungeon B      |
    
    3.4
    DR:60              |    DR:Expert
    3.0 Story Dungeon  |    3.4 Dungeon A
    3.0 Dungeon A      |    3.4 Dungeon B
    3.0 Dungeon B      |
    3.1 Dungeon A      |
    3.1 Dungeon B      |
    3.2 Dungeon A      |
    3.2 Dungeon B      |
    3.3 Dungeon A      |
    3.3 Dungeon B      |
    with no significant difference in difficulty between dungeons A and B of a given patch, versus

    Code:
    4.0
    
    DR:70              |    DR:Expert             |  (or no DR:Expert yet)
    4.0 Story Dungeon  |    4.0 Hard Dungeon A    |  4.0 Hard Dungeon
    4.0 Normal Dungeon |    4.0 Hard Dungeon B    |
    
    4.1
    DR:70              |    DR:Expert
    4.0 Story Dungeon  |    4.0 Hard Dungeon (A)
    4.0 Normal Dungeon |   (4.0 Hard Dungeon (B))
    4.1 Normal Dungeon |    4.1 Hard Dungeon
    
    4.2
    DR:70              |    DR:Expert
    4.0 Story Dungeon  |    4.0 Hard Dungeon (A)
    4.0 Normal Dungeon |   (4.0 Hard Dungeon (B))
    4.1 Normal Dungeon |    4.1 Hard Dungeon
    4.2 Normal Dungeon |    4.2 Hard Dungeon
    where the DR:Expert dungeons would be more "mechanically interesting". Is this what you're suggesting?
    (2)
    Last edited by Rongway; 02-10-2017 at 12:48 PM.
    Error 3102 Club, Order of the 52nd Hour