The problem is because level 50 ARR mobs are intended for ilvl 50 players. Level 50 HW mobs are intended for ilvl 115 players. It's the same reason why mobs in Keeper of the Lake hit harder than in Castrum Meridianum despite both being "level 50"
The problem is because level 50 ARR mobs are intended for ilvl 50 players. Level 50 HW mobs are intended for ilvl 115 players. It's the same reason why mobs in Keeper of the Lake hit harder than in Castrum Meridianum despite both being "level 50"
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