I wouldn't turn my glows off but it's not a big deal if people do.



I wouldn't turn my glows off but it's not a big deal if people do.



If anything, we need more glow. In fact, I would love it if my weapons made my entire body glow.
♪ Oooh when you got the glow! ♪
With this character's death, the thread of prophecy remains intact.
It would be nice if they could add a feature to turn it off sometimes ^^"
People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.
What we really need is the option to have different colors for the glow. For example, DRK should not have a golden glow for the relic.


To be honest the glow is about the only thing i like on the blm relic and some other jobs if it was not for that i would just glam over it
My precious, shinny , glow more with every swing hehehe give special effects yes? if not why not lol
That sure is like, your opinion, man.
If you don't like it, there are probably a dozen other stupid edgy looking devil swords for you to choose from. Hell, every stage of the anima until now has been big ugly darkness swords. Whining about a Dark Knight weapon with a golden glow is as stupid as whining about a Warrior weapon with a blue glow.
Last edited by GMERC; 02-08-2017 at 01:04 AM.


The weapon sheathed = the weapon with no glow, which is the way you'll be looking at it most of the time.
Deathbringer, Nothung, and Guillotine of the Tyrant are all undeniably textbook edgy chuuni weapons, dude. Don't try and turn my distaste of improper use of the word around when I'm using it on things it absolutely describes.
And there's nothing "invalid" about Warriors and the color Blue, not sure what you're talking about.
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