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  1. #1
    Player
    Sylfaein's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    192
    Character
    Sylfaein Stormbreaker
    World
    Exodus
    Main Class
    Astrologian Lv 70
    I see what you're saying, but there are differences between retainers and custom miniatures.

    First, the retainers use models and gear that are already present in the game, which should be limiting their footprint. Granted, you're customizing their appearance, but all options already exist. Keep in mind too, that you're only given three, and have to pay extra per month for any extra you want--I assume because of the resources they take up.

    For miniatures, they would have to replicate all gear and character models at that scale, which would take space, and then be able to save however many per player they allowed, which is more. It would hog resources pretty quick.

    Granted, I'm not a game designer, but it's kind of the same as in relational databases.
    (0)

  2. #2
    Player
    NarikoStar's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    469
    Character
    Nariko Star
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sylfaein View Post
    I see what you're saying, but there are differences between retainers and custom miniatures.

    First, the retainers use models and gear that are already present in the game, which should be limiting their footprint. Granted, you're customizing their appearance, but all options already exist. Keep in mind too, that you're only given three, and have to pay extra per month for any extra you want--I assume because of the resources they take up.

    For miniatures, they would have to replicate all gear and character models at that scale, which would take space, and then be able to save however many per player they allowed, which is more. It would hog resources pretty quick.

    Granted, I'm not a game designer, but it's kind of the same as in relational databases.
    There is the Mini debuff in the game that can be used on your character and you scale down. Now think of that but you character is frozen in animation. It doesn't require them to make specific models for every single variation, this is already completely possible for them to do, similar to adding another player or npc to the screen just without movement.

    If they want it to look more like a Miniature they can apply shaders to it as well which they've done before with Petrify and Frozen effects ( they would need to make a new shader for this situation though).
    (2)
    Last edited by NarikoStar; 02-03-2017 at 10:12 PM.

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