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  1. #11
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by DWARF_INTENSIFIES View Post
    it's an insanely bad amount of healing but it's totally in the realm of believability. i wouldn't know but frontlines healing, especially in our new era of 72-man pops, is probably insanely hard, depending on how many melee dps/tanks you have in your party.
    If there is 2 average per party, like 3 in one, 1 in the other, if they cross heal everything will be fine, but it makes me uneasy because people still tunnel vision and i both had help and had none being that solo healer in one party. If there is less then 2, like every pt has 1 healer, have a fit till people change, that is auto loss. How hard it is just depends what goes on, i even solo heal in 8 pt during feast, it just risky. If people rush you, sleep you, etc as a solo healer, you are not going to have a fun time, if the other team is clueless with the other side having a solo healer, it is likely it wouldn't matter. Of course not having chat in feast might of helped me a few times, kinda like that one time we won easy because 3 people attacked me without coordination, giving my team easy kills. The smallest amount of healers that I won with was 5, 4 or less tends to have very low scores compared to the other 2 teams.

    One time a salty war and his buddy was chewing me out for asking them to change because we had 4 wars and 1 healer. Even after pointing out most of our party is dying because of it, one war said "I have not died yet and you need to learn pvp" they tried to kick me twice and they ended up getting a report for being rude and the kick abuse attempt. Lights are so important you will rather lose a match while being rude and trying to kick your solo healer? Why is light gain allowed in frontline? clearly that makes players more toxic then letting have chat in feast.
    (1)
    Last edited by Ama_Hamada; 01-31-2017 at 11:15 PM.

  2. #12
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    If you equip the field commander set and casting accessories you can actually do solid damage at the cost of a load of secondary stats and healing potency. It can be fun to play as a "support" though as long as you have people doing the bulk of the healing.

    That said, get used to not having a proper "group" in pvp. You will get matches with all tanks or all dps who stubbornly won't switch. It's just part of the game and a side effect of having no party comp requirement for queueing. Just get through it and hope for better luck next time.
    (3)

  3. #13
    Player
    Titor's Avatar
    Join Date
    Apr 2014
    Location
    Garlemald
    Posts
    1,228
    Character
    Titor Jaraba
    World
    Balmung
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by GrumbleBeard View Post
    If you equip the field commander set and casting accessories you can actually do solid damage at the cost of a load of secondary stats and healing potency. It can be fun to play as a "support" though as long as you have people doing the bulk of the healing.
    This. I wouldn't advocate kicking the whm unless they were doing -nothing-. Would you have kicked them if they were on a DPS class (thus not healing...?) What if WHM was their only class, and they were trying to go for kill titles. WHM in the commander set can do really good damage if used right, even outdamaging the rest of the team. Would you kick a tank if they were not using tank LB/stunning? Would you kick a DPS if you saw them doing no damag-- oh, wait, this one is not allowed because people would get upset.

    If your healer is not healing to your desires, change to healer or ask someone else to heal in addition to it.
    (2)

  4. #14
    Player
    xxczx's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    444
    Character
    Dark Falz
    World
    Omega
    Main Class
    Marauder Lv 80
    uhhh... two white mages are better than one white mage and no other healer... seems like your friend is making excuses.

    two sacred prisms, 1 after the other.... 100% uptime on DS Medica II.... the list goes on...
    (4)

  5. #15
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,507
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Ama_Hamada View Post
    One time a salty war and his buddy was chewing me out for asking them to change because we had 4 wars and 1 healer. Even after pointing out most of our party is dying because of it, one war said "I have not died yet and you need to learn pvp" they tried to kick me twice and they ended up getting a report for being rude and the kick abuse attempt. Lights are so important you will rather lose a match while being rude and trying to kick your solo healer? Why is light gain allowed in frontline? clearly that makes players more toxic then letting have chat in feast.
    How much PvP do you actually have 4 warriors are fine. They have multiple heals, aoe heals, damage mitigation skills, and very decent burst. Were the warriors bad maybe. But warriors don't have to change if they have 8 of them. You can get rolled by an all war team. Does it take more skill, yes. But this myth ahh to many tanks please change.

    They should not have been rude to you. They should have decided difference of play style and kicked you to the curb. Or you could have done the same. It is clearly allowed and covers a wide range. Good thing VOTE KICK is a viable option, unlike the dumpster fire you keep trying to defend. This coming from someone who says you should have chat and punishment should be severe and last the rest of their days in 14.
    (1)

  6. #16
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by GrumbleBeard View Post
    If you equip the field commander set and casting accessories you can actually do solid damage at the cost of a load of secondary stats and healing potency. It can be fun to play as a "support" though as long as you have people doing the bulk of the healing.

    That said, get used to not having a proper "group" in pvp. You will get matches with all tanks or all dps who stubbornly won't switch. It's just part of the game and a side effect of having no party comp requirement for queueing. Just get through it and hope for better luck next time.
    How can I get the Field Commander set?
    (0)

  7. #17
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Fevelle View Post
    How can I get the Field Commander set?
    It is obtained from achieving a certain number of wins in Seal Rock (Seize). To get the entire set, you need 100 wins, which is kind of difficult to acquire now since the playerbase is primarily queuing for Fields of Glory (Shatter).
    (0)

  8. #18
    Player
    Enlial's Avatar
    Join Date
    Feb 2014
    Posts
    254
    Character
    Aleister Noir
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by GrumbleBeard View Post
    If you equip the field commander set and casting accessories you can actually do solid damage
    No, you can't. Not to anything and especially not to Ice.
    (1)

  9. #19
    Player

    Join Date
    Jul 2011
    Posts
    644
    I just see both healers afking in one Party, i don't wine again bad healers or something, but when i see both healer stay on mount, not doing any buff, no stoneskin , no healing, no dpsing XD.
    happily it don't happen often. it's realy weird to me to get in a game and do nothing.
    I don't get why players wine about too much tank also, ok too much tank mean less damage. but have 2 pld and 2 war in a team can be a pain for the enemy.
    We have to mention How much dps feed the tank all the day because of the stun lock by pld or bursted by the war ? believe it or not tank is a pain in frontline.
    Not easy to kill, but tank make easy kill happen.
    Offcourse its right to have some dps for killing, big crystals, but i think you need tanks, 4 tanks in a group happen ? it don't mean you loose.
    (0)
    Last edited by kensatsu; 02-03-2017 at 11:08 PM.

  10. #20
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by kensatsu View Post
    I don't get why players wine about too much tank also, ok too much tank mean less damage. but have 2 pld and 2 war in a team can be a pain for the enemy.
    We have to mention How much dps feed the tank all the day because of the stun lock by pld or bursted by the war ? believe it or not tank is a pain in frontline.
    Not easy to kill, but tank make easy kill happen.
    Offcourse its right to have some dps for killing, big crystals, but i think you need tanks, 4 tanks in a group happen ? it don't mean you loose.
    In general party distribution in 72-mans is weird as all get-out and I wish it would be looked at. Yes, people can job-change at any time, but WHY put 4 tanks and 4 DPS in a party and then 3 healers in another party? Unless all 3 healers actually queue together in the same party, there's no reason one of them couldn't be matched for the tank/DPS party. Whatever the algorithm is for this, it seems lazy as heck.
    (0)

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