PvP shouldn't be balanced around FL, 8v8, or duels. It would be like balancing league of legends around ARAM. This is a non-issue compared to all the other balancing issues.

PvP shouldn't be balanced around FL, 8v8, or duels. It would be like balancing league of legends around ARAM. This is a non-issue compared to all the other balancing issues.

3 healers, if they all used their alliance bars to cross-party heal, would be enough to keep everyone alive, especially if the non-healers are competent enough to hold their own weight and the extra dps from being down a healer is tangible.
But that's not usually how it is. There's probably gonna be healers who don't cross party heal (not my party not my problem). There's gonna be dps and tanks that pull less than 20k dmg the entire match. More to the point... the reason you have so few healers in the first place is most likely that nobody really cares about winning. I don't look at that as losing because of lack of heals, but rather due to a lack of anyone giving a crap.
The balance thing is the same in PvE too. Serious endgame raiding groups aren't going to take two healers of the same job, even ast-ast because as others mentioned its far from optimal. But frontlines isn't the equivalent of endgame raiding xD its more like alexander normal or whatever the 24m raid is called. /shrug, when I do go healer, I dont really give much consideration to what job the other healer is, because you dont really, for the most part need to double-team heal a single target. Just like how in alex normal you almost always have one or both healers in clerics
SCH in particular lacks CC, so even you should admit that is an issue. That is why having 2 of them hurts
WHM has little when it comes to instant bail out heals, that is why 2 of them hurts for large group pvp
SCH does not have enough tools to support that. If I am cross healing like that and use my aetherflow stacks, then someone rushes my party we are scewed, and it happened to me before. Dissipation only does so much to bail out.
Last edited by Ama_Hamada; 01-31-2017 at 04:17 AM.

That's always been the case with SCH more or less. Its gotten better than it used to be but yeah, SCH is an absolutely amazing healer... til it runs out of stacks. Its a legitimate balance issue that SCH just isn't as sustainable as AST or WHM (and certainly AST is just as much capable of going into overdrive as SCH). You do see a lot more benefit from a co-healer as sch, just because it allows you to take breaks (or at least slow down enough that you arent going into over-drive/burn-out mode). Anyways, Im not saying sch is bad, and not to play it (its my go-to healer, anyways xD), but yeah, you'll hear people put forward good arguments both sides for WHM vs AST as top dog healer, but sch is always going to come 3rd. And all this does transfer over to 4v4, which I agree should be given priority in terms of balance adjustments. Its really just something that SE needs to fix, imo
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