Go play a single player game?

Go play a single player game?



The easiest to get one of garo ponies is the 30 win of feast than 10 win frontline. I did my feast for 2 days as mostly AST and I can make it through 30 win, while frontline is sucks with premade everywhere.
This is an MMORPG. Almost everything you do is reliant on other players.
I find little issues with frontlines, if people seem clueless direct them, watch the map. A god example I can give you was this one match maelstrom had the win pretty much, all they had to do was be defensive to win and hold a single point I think it was, because they kept us off from trying to take a shinny that we badly needed to have a chance. Since we lost this encounter, they moved up to the data collectable, that they did not need, outside our base. Because they kept FEEDing us, we beat them just because we kept killing them, not off the data objective. They overextended and try get something they did not even need, and payed with the sure thing win. I could not believe it, in all the matches I seen, i never seen such a drastic lead thrown away. It was so shocking I was like oh it is over they finally wo...... *shows our flame banner* ..WHATTTTTTTTTTTTTTT!??????? A lot of people commented on it too including me how they thew that win away. If they had someone say "pull back just defend" they would of won.
Also for the main point of this thread, no? There is plenty of bias achievements like kill counts. healers can't get them, we do hardly any damage. I rather see achievements fixed for healers more then this topic's suggestion. This is an online game, there is tons of achievements that can't be soloed
Last edited by Ama_Hamada; 01-25-2017 at 10:14 AM.

because raids are generally not for achievement required items..that are time limited. thats how.



I too find it statistically unlikely that anyone will be unable to get this achievement before the time period is up, unless they haven't been keeping up with news on the game and thus get started insanely late. I feel like people who want the event made easier are people who don't like PVP, want to get their shinies faster and thus GTFO faster.
It's one thing to want the event made permanent, so that everyone has the chance to get the mounts and the gear. (Queue times will eventually become a roadblock though, kind of like how people pretty much can't get the black ADS mount anymore.) It's quite another to want it be made systemically EASIER, just because people are only interested in the rewards. For what it's worth, I do think most people are trying...I just see very little direction going on in matches, and with so many PVEers coming into the fold all it takes is one idiot chasing the enemy GC or trying to attack a base or something for everyone to flock and do it, simply because they figure the person in front has to know WTF they're doing. Try to lead - though I know it's nigh impossible with how they gutted Feast - and eventually if enough people keep giving the same directions ("don't chase!" "fall back to mid to wait for ice!" "casters, get ready to CC and drop LBs when big ice spawns!") then people WILL learn how the game mode is generally supposed to operate.
I'm fundamentally not interested in any method that makes it easier for these PVP-exclusive rewards to be made non-exclusive, sorry. Assuming a 6-month period for this event, you'd only have to win ONE match every 2-3 days to get all the rewards, in the end. That's barely any effort at all, and everyone who actually cares to do it WILL do it.
nope, I do get the point, I am disagreeing with it, clearly you do not get mine. Let me break it up for you.
There is plenty of stuff in this game that is just the case, weather be unattainable 1.0 titles and achievements to any raid, some past DFs might be hard to do now because people do not do it a lot, like a1- a7 , i had trouble finding people and I have little control in getting those done. There is lots of things that is locked behind the cooperation with others, time limited or not, so that is a weak argument to point something is a problem unless you want to address them all, then you are just being selective because something is not easy enough for you to do. Achievements or mounts are not game breaking or disrupt game balance. They are rewards for people that can get it done. Why not complain that you can't get the seasoned gear that is exclusive and time limited?
My reply:Frontline feels like a lucky roulette. You either get people that will respect the rules, listen to people that try to lead, and maybe you'll win, or you can get people that will do the exact opposite despite all your effort to try and lead or point mistakes.
And you get punished for that. There's nothing you can do about it.
What's worse, ending 2nd doesn't get you anything. Sure you get some extra marks, but what's the point with the recent buff? If you're aiming for mounts you'll end up with more marks than you can spend anyway. Once you know you won't end up 1st, there's no reason to try anymore. You've just lost time.
I find little issues with frontlines, if people seem clueless direct them, watch the map. A god example I can give you was this one match maelstrom had the win pretty much, all they had to do was be defensive to win and hold a single point I think it was, because they kept us off from trying to take a shinny that we badly needed to have a chance. Since we lost this encounter, they moved up to the data collectable, that they did not need, outside our base. Because they kept FEEDing us, we beat them just because we kept killing them, not off the data objective. They overextended and try get something they did not even need, and payed with the sure thing win. I could not believe it, in all the matches I seen, i never seen such a drastic lead thrown away. It was so shocking I was like oh it is over they finally wo...... *shows our flame banner* ..WHATTTTTTTTTTTTTTT!??????? A lot of people commented on it too including me how they thew that win away. If they had someone say "pull back just defend" they would of won.
Also for the main point of this thread, no? There is plenty of bias achievements like kill counts. healers can't get them, we do hardly any damage. I rather see achievements fixed for healers more then this topic's suggestion. This is an online game, there is tons of achievements that can't be soloedWhat are we supposed to do? make a game that just gives you everything and put no work in it? that is boring, the achievements and mounts are there to reflect that you achived X, it gives you something to do. This is an online game of course you need to rely on others, thinking otherwise is quite foolish.Anyway, I have about 1010 games played, 550 wins, got the 3 garo mounts, etc. So I'm not whining about having to put efforts into things, I'm just tired of having to rely on people that do not care/won't listen to grind things. So please try to think of different kind of achievements in the future. You'd think that "winning" would be enough to have people actually try, but it's not.
And finally:
Should of said "when and if", but I hope you get my point now
Last edited by Ama_Hamada; 01-25-2017 at 11:31 AM.


The Garo mounts are too easy to obtained tbh. I've got them yesterday, someone on my world got it day one.
I don't like that. It'll make these mounts not too rare, and less unique.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote



