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  1. #61
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    I don't think there is a problem / solution on the game side, but a community issue the community has to figure out themselves.

    It's not that it's not fun to do serious progression even in old content, synced down to min ilvl and actually dealing with mechanics, wipes and all that. And the game absolutely gives you the option to! It even raises the droprate of rare stuff if you do that. The thing is - the PLAYERS are the ones who don't really want to bother with that. People aren't like "Oh cool, we'll wipe and fight and bite our way through and winning in the end will be glorious!", they ask "How can I get this done the fastest?" and that will ALWAYS be unsynced, because you are OP as hell that way.

    It just makes me sad for anyone who wasn't around when said content was relevant, because unknowingly, they miss out on such great experiences. And at the same time, I'm glad I didn't. That I was there. That I have so many fond memories from the very start to the present, and I always encourage newbies to at least try content synced first (normal sync is still a joke compared to when said content came out, but at least it is more true to how the fight is actually supposed to go), so they can have a glipse of that wonderful experience and all the things the developers had in mind for it, before they curbstomp it in unsync inevitably anyway
    (2)

  2. #62
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by bswpayton View Post
    What I mean by this is I haven't used the feature yet, but just a glance at pf just makes me sad of whats to come. Many will disagree but I'm really worried that unsync is gona take over this game and just become the standard for everything once storm blood comes out to just face role everything.

    I understand progression and all and wanting to do the latest content , but I still view this game as a complete game. I mean I may be an extreme case but for instance if I run say a extreme primal on one tank, Id wana see how I could do it with each job that I'm decent at not even so much for gear just as a way to see If I'm doing a decent job. I know everyone isnt like this, but it just sucks to no that anybody coming to the game will basically have the option of unsync face roll or get in sync parties and see people leave after one mistake. If I was playing any other game I would expect to be able to legitly do any content that is in the game, but as time goes on that will be less and less likely to happen.

    I just wish that SE would give some incentive other than wt to create an experience for those whom want it, to be able to do sync content to see how they fair and give extra rewards for those who have done it already. But we are talking about 75 percent of a game that with jump potion, and unsync that will be a totally worthless for anyone that wants to face challenges that those before them once did. Im seeing stuff like Sastasha (Hard), keeper of the lake unsync stuff that could literally take 15 to 20 mins in party finder unsync. This is what will become of everything hw and its a bit disheartening but I know most will disagree but yea theirs progression but I know in other games people have no issue with the same content, and to an extent they dont here. Hence the roulettes , so maybe SE could put in a pool all the extreme primals , or something and make it a roullete and give great awards to allow some players to have somewhat of a real experience in clearing the content instead of just face rolling it.
    What you are saying is the very view people have when it was 50>60, so I do not see it changing. There is a min ilevel setting but good luck seeing that in 24 man raids I suppose

    Alexander= coil
    CT= void ark

    SE is very repetitive

    There be a new raid , just like Alexander, weekly cap drop,

    there be a side raid, like void ark, where you get a weekly drop that is the same level of the limited tomes, then next patch they let you upgrade those limited tomes... scripts = poetics, etc
    (0)

  3. #63
    Player Beckett's Avatar
    Join Date
    Feb 2014
    Posts
    1,289
    Character
    Beckard Arseneau
    World
    Midgardsormr
    Main Class
    Paladin Lv 92
    When Heavensward came out, I was sad to see content like Binding Coil become completely irrelevant.
    When Stormblood comes out, I'll be happy to say goodbye to content like Alexander.
    (1)

  4. #64
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    The solution is simple. Make WT not able to be done unsynced.

    Quote Originally Posted by Aniya_Estlihn View Post
    It should have already happened for Base 3.0 instances as is.
    Thats not how it works, base 3.0 is already unsynced, it doesn't sync down ilvl and it is lvl 60 content (unless you mean levelling dungeons, in which case don't be lazy, it is still current levelling content which a lot of people need)
    (1)
    Last edited by Lambdafish; 01-24-2017 at 05:22 PM.

  5. #65
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    I'll just throw this suggestion out, could make for a fun content type.

    "The Journey" A questline in which you either partake in the 2.0 or 3.0 content of your choice, dungeon, primals, raid etc under the min IL. Your Journey ends if the party falls. . . Would definitely make 24-raids a huge challenge to partake in, even though they are only 3 instances each, 1 wipe and you start from the beginning lol.

    I think it would be a fun challenge though, consider how face roll things become but imagine if you had the chance to do it again but a single wipe was a fail no second chances, go back to start and try again. It would provide an interesting challenge to keep content relevant.
    (0)

  6. #66
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lambdafish View Post
    The solution is simple. Make WT not able to be done unsynced.
    Like I said earlier. Had they done this, no one would touch them without friends or their statics. As Wondrous Tales was more intended to keep us active in older content, it loses its purpose if we're not willing to take new players with us. Considering how people have reacted to Zurvan, I'd say... more than a few wouldn't be willing to pug Titan or Moogle EX.
    (2)

  7. #67
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Like I said earlier. Had they done this, no one would touch them without friends or their statics. As Wondrous Tales was more intended to keep us active in older content, it loses its purpose if we're not willing to take new players with us. Considering how people have reacted to Zurvan, I'd say... more than a few wouldn't be willing to pug Titan or Moogle EX.
    I remember doing pony farming in 2.5 synced in the PF, I think it would be ok. The issue is that 2.x content is no longer content anymore if done unsynced. Titan ex in 2.5 synced was easy but fun, titan ex done in 4.0 unsynced is a glorified trash mob, and we shouldn't be rewarded for that.

    If not WT, there does need to be rewards that are unobtainable unless the content is done synced. The savage mounts should be syned only, orchestrion rolls should be synced only, and primal crafting drops should be synced only (and the SCOB savage achievements, but thats not fixable now). This keeps the interest in synced available, rather than unsynced becoming standard difficulty, and synced being useless hard mode, which is the OPs point.
    (1)
    Last edited by Lambdafish; 01-24-2017 at 06:00 PM.

  8. #68
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Lambdafish View Post
    I remember doing pony farming in 2.5 synced in the PF, I think it would be ok. The issue is that 2.x content is no longer content anymore if done unsynced. Titan ex in 2.5 synced was easy but fun, titan ex done in 4.0 unsynced is a glorified trash mob, and we shouldn't be rewarded for that.

    If not WT, there does need to be rewards that are unobtainable unless the content is done synced. The savage mounts should be syned only, orchestrion rolls should be synced only, and primal crafting drops should be synced only (and the SCOB savage achievements, but thats not fixable now). This keeps the interest in synced available, rather than unsynced becoming standard difficulty, and synced being useless hard mode, which is the OPs point.
    I actually don't disagree. The mounts, orchestrion rolls and whatnot should remain synced. It keeps the rewards meaningful for those who worked without resorting to excluding them entirely. I also think they should add achievements or some sort of challenge mode. Maybe take the ranking idea from PotD and imply it to Primals based on how fight you killed them, your ilvl and etc. Little things to maybe jump start some excitement for old content. But I'm just spit balling here.
    (0)

  9. #69
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    I dont see the problem. This is normal in any MMO, and I am totally fine with it.
    I remember in WoW farming lvl 60 stuff as a lvl 70+ for drops like mounts and other things. I had more fun farming that tutff alone/with one other person, than I would have trying to do it on the meant to be level when I was already overleveled. Same here in ffxiv.
    (I do like to experience the bosses and raids when they come out tho, but for farming when I am already a higher level it would be annoying)
    (1)
    Last edited by Kling-Klang; 01-24-2017 at 09:12 PM.

  10. #70
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,349
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    the most disheartening thing on the horizon is the new diadem in 3.55. they reworked the whole thing, and even when it is awesome now - 4.0 is just around the cornor. they can't tune it for lvl 70 because it's 3.0 content, so what's the point of the new diadem? it can be great and fun and all - but because it's coming so late in the patch cycle (only 3 months before 4.0), it will die out as quickly as the old diadem.
    (0)

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