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  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Molly_Millions View Post
    what? 1500 damage from is nothing to scoff at. try some ancient magic first
    1500 on what exactly, because you sure as hell ain't getting those numbers on a HNM (Ifrit)

    Ifrit should be weak as hell to Wind, based on the games elemental wheel but you are lucky if you get 300 on a Tornado with all your spell buffs.

    Thank god they are planning on fixing mage spells in one of the updates, hopefully it 1.20.
    (1)

  2. #2
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jinko View Post
    1500 on what exactly, because you sure as hell ain't getting those numbers on a HNM (Ifrit)

    Ifrit should be weak as hell to Wind, based on the games elemental wheel but you are lucky if you get 300 on a Tornado with all your spell buffs.

    Thank god they are planning on fixing mage spells in one of the updates, hopefully it 1.20.
    Just open world mobs. I thought we were talking about damage from Ifrit weapons in general, rather than just using them against Ifrit specifically.
    (0)

  3. #3
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Jinko View Post
    1500 on what exactly, because you sure as hell ain't getting those numbers on a HNM (Ifrit)

    Ifrit should be weak as hell to Wind, based on the games elemental wheel but you are lucky if you get 300 on a Tornado with all your spell buffs.

    Thank god they are planning on fixing mage spells in one of the updates, hopefully it 1.20.
    The problem is Ifrit itself, the Darkhold Ogre for example is still reasonable. Maybe because Ifrit fight is mostly scripted instead of direct targeting like Ogre, for some strange reason they buff Ifrit Magic Resistance over 9000 >_>
    (0)