Bump. +1. Truth.
SE has a VERY hard time balancing mage item stats.
Get on it SE.




Bump. +1. Truth.
SE has a VERY hard time balancing mage item stats.
Get on it SE.

SE needs to let caster weapons scale their spell damage. Sorry for making this reference, but WoW calculated your spell damage by taking into account spell power. Can't FFXIV have something similar implemented so that mages can scale with their melee counterparts better? >_>


Speaking of stats on weapons, I never notice anyone missing hardly at all. What's the point of accuracy?


there will a point to it. I heard somewhere (could be complete BS) that the devs stated they went overboard on increasing accuracy and it would be nerfed a bit.
My MRD went from missing 9/10 time to making contact 99/100 times or even more. One would hope that there is a nerf coming anyway.


I honestly hope that they don't go in and nerf it and it just scales better for harder mobs in 1.20. Whenever SE buffs something they buff it too much, and when they nerf something they completely decimate it. Just look at archer. Next thing we know we will be missing every other attack.


Archer honestly just needs a burst WS and they're fixed probably.


Probably...


Doomspike is AoE, it attacks anything between you and the target, meaning it can hit multiple mobs. I am not doubting that marauder is the best, but if a lancer lines up correctly they should be able to hit 5-6 mobs if not more in one doomspike. If you were to follow that up with a pierce then you would instantly get back 3000 tp if you have invigorate up and you can pretty much immediately throw out another doomspike which would mean you deal about 10k in about 10 seconds to a group of mobs. That is under the assumption that they aren't all dead within those 10 seconds however.
This is completely offtopic of the original post however, i have just been kind of sitting in this post hoping maybe more people would be vocal about how useless mage DD is and how the weapons should have a bigger effect on damage dealt by nukes, but once again it seems to be lost in a sea of people complaining about how they aren't going to stick around and this is the worst game ever.
Anyways, sorry for derailing it keftenk.
Last edited by Req; 10-18-2011 at 09:44 AM.



Did it ever occur that Ifrit might not be weak to Wind?
I mean look at bombs, they are fire but weak against fire. If you catch my drift, try other spells?
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