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  1. #1
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,264
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    If you think BLM is bad then what about BRD? Outside of Barrage every 2 mins it's almost useless. Plus terrible distance penalty, something mages don't have. And yet nobody complains about it.

    They nerfed because BLMs had 'unnaturally high win rate' on jp servers. Fire IV in AF3 is 504 potency, 630 with Enochain and Raging Strikes damage bonuses, 2-3 in a row can kill anyone. If their spells are spammed without interruption, that will make BLM in a constant burst mode, something other jobs can do only once in 90-120 seconds. With AOE crowd control options it makes them overpowerful.

    Some BLMs successfully adapted with Thunder/Sharpcast procs gameplay, which is not as bursty but much more SMN-style mobile, maybe you should try it out.
    (2)

  2. #2
    Player
    Maddonious's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    228
    Character
    Maddonious Mastothous
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by SuperZay View Post
    Some BLMs successfully adapted with Thunder/Sharpcast procs gameplay, which is not as bursty but much more SMN-style mobile, maybe you should try it out.
    You are assuming I am bad. No, I am rusty atm due to my hiatus, but of course I use the thunder proc method as its the one one with mobile burst. Fire 4 is strong yes but think of the opprotunity you hve to have to be clear to cast it without harassment. My complain in pvp is that we have to little options when players focus us or run away and we lost what made us more useful to the team. Its either they are right next to us attacking someone else or right on the edge constantly moving behind objects/out of range.

    I simply think we have to little option when it comes to adapting to a situation while maintaining our dps as we have to maintain our buffs along with mp management and cant move in order to do even halfway decent damage. I simply want blms to have changes to help balance out our shortcomings just a tad so we dont feel like such a burden on our feast team. Frontlines we can do better but I still miss being able to "hold the line".
    (0)