The dark days of vanilla.. .. ..The thing is, they DON'T put them out relatively quickly without many problems. WoW patch maintenance is about 6-8 hours at a time... but there will be repeated maintenance the next couple of weeks (and usually a few on off-days) along with random restarts/crashing issues... and STILL manages to be bug-riddled for months. I would far prefer a 24 hour solid downtime and few issues afterwards.
I'm still waiting on that better argument. You're just feeding fuel to the fire at this point.
Or was that your intention in posting on this thread?


It did get a lot better over the years since then, but to claim that they are more swiftly pushing error-free patches (even after 10 years) is just silliness :P
The day I unsub from WoW is when the heavens sang to me: "PRAIIIIIIISE THEEEE LOOOOORD"
Your only argument was to give me links about networking, in what I assume was an attempt to explain why it takes so long. Only that it doesn't take nearly as long in most other games as it does here, so you didn't prove anything except that some companies are better at handling it than others.
What is there for me to argue against?
Well gee Idk. The arguments I presented that you blatantly ignored.
- The size of this patch.
- The amount of processes that can create bugs.
- The amount of time it takes to check for bugs, despite a program doing this at an amazing speed for hours.
If your class said anything about how a MMORPG works. It's waaaaaaaaaaaaaaaaaaaaaaaaaaaay more than just networking.
Last edited by Cleftobismal; 01-17-2017 at 12:36 PM.
Your only argument was to give me links about networking, in what I assume was an attempt to explain why it takes so long. Only that it doesn't take nearly as long in most other games as it does here, so you didn't prove anything except that some companies are better at handling it than others.
What is there for me to argue against?
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