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  1. #11
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Kilta_Firelotus View Post
    radiant AI is very cool (play oblivion) npc have scheduals. Sometimes odd things happen.
    Yeah, like your games are released buggy as all hell and there's never any patches for mon-DAMNIT BEHTESDA STOP USING GAMEBRYO!

    (0)

  2. #12
    Player
    Chrees's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    674
    Character
    Chrees Byrjun
    World
    Sargatanas
    Main Class
    Sage Lv 100
    I wish they would just add NPCs doing the things they were doing in the opening cutscene, right before you take control of your character in the Adventurers' Guild.

    People going about their business in the center square in Limsa Lominsa, saying their goodbyes in front of the waterfalls in Gridania, trading with one another in Ul'dah... That's all I ask for.
    (0)

  3. #13
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Chrees View Post
    I wish they would just add NPCs doing the things they were doing in the opening cutscene, right before you take control of your character in the Adventurers' Guild.

    People going about their business in the center square in Limsa Lominsa, saying their goodbyes in front of the waterfalls in Gridania, trading with one another in Ul'dah... That's all I ask for.
    And to go along with that, people riding the Limsa-Ul'dah Ferry.... You always see a ton of people in the Ferry cutscene.... where do they go?
    (0)

  4. #14
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    I strongly agree with this, it annoys me they just stand there almost lifeless, I want NPC (even important ones) to walk around, i miss FF12 where npcs walked all over. Even XI had some roaming npcs.
    (1)

  5. #15
    Player

    Join Date
    Mar 2011
    Posts
    4
    as much as i would like to see this i doubt we will see it to the extent we would like mainly due to programming overhead and bandwidth issues would end up making the game too laggy who knows maybe oneday that won't be an issue
    (0)
    Last edited by heero; 03-18-2011 at 09:00 AM.

  6. #16
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by heero View Post
    as much as i would like to see this i doubt we will see it to the extent we would like mainly do to programming overhead and bandwidth issues would end up making the game too laggy who knows maybe oneday that won't be an issue
    Would a mobile NPC use up way more bandwidth or resources than a player character?
    You realize there are already thousands of NPC's running around already? Marmots, Antlings, Goats, etc....
    Isn't that all we are asking for.... non-attackable MOB's?
    (2)

  7. #17
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    I'd like to see this too. Everything at the moment is just too static. There's noone in the cities moving, everyone is just stood in the spot all day repeating the same thing if they're spoken to.

    Have NPCs moving around the city, going about their daily lives.
    NPCs travelling between their homes to their shops in order to open and close.
    Have different areas be more populated depending on the time of day, eg. NPCs shopping during the day, going to bars at night.
    Have some variation in what people say, rather than repeating the same thing all the time.
    Merchants travelling to other cities or outposts that could even be used to trigger quests to defend them from attackers.
    (1)

  8. #18
    Player
    Ceska_Zbrojovka's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Ceska Zbrojovka
    World
    Hyperion
    Main Class
    Scholar Lv 90
    It would be good to see some activity from NPC's.
    A schedule where some merchants are open while others are not.
    Or even times of day where there's a group of Npc's meeting on a street corner chatting.

    Seeing a patrol of guards doing the rounds outside Ul'Dah, and encountering a Marmot, giving you the chance to stand back and watch a fight.
    (Toughest marmot that ever existed. Teeth like daggers, claws that could rip a man in two. Took 3 city guards to bing it down it did)

    But it's true, apart from the player activity, there is a lack of life in any of the cities.
    Even at the camps the Battlewarden magically appears.
    It would greatly improve immersion if the BW emerged from one of the tents and walked over to their corner before calling for volunteers.
    (1)
    Eorzea's "Okayest" Scholar

  9. #19
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    It would help if they had something interesting to say too.
    Also give them all real names!
    It's hard to get attached to the "Guy standing near pier" type of characters. Many XI NPCs had a story to tell and that's the reason to me that they felt more alive.
    (0)

  10. #20
    Player
    SizeMatters's Avatar
    Join Date
    Mar 2011
    Posts
    74
    Character
    Cherry Coke
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Well they move in the guilds
    (0)

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