Results 1 to 10 of 16

Hybrid View

  1. #1
    Player
    Yeol's Avatar
    Join Date
    Jan 2016
    Posts
    1,309
    Character
    Dr Yeol
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Make dungeon rewards depnd on clear rate time. Since there are multiple bosses and trash mobs.
    The faster the clear the better the reward at the end.

    Efit: I am talking about savage dungeons.
    (1)
    Last edited by Yeol; 01-16-2017 at 05:58 PM.
    "BAAAAAARD!" - 2018

  2. #2
    Player
    Miste's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,720
    Character
    Miste Vaer
    World
    Excalibur
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Yeol View Post
    Make dungeon rewards depnd on clear rate time. Since there are multiple bosses and trash mobs.
    The faster the clear the better the reward at the end.
    I would draw the line at making content where if you happen to have to use the bathroom you screw your team out of rewards. So for normal dungeons? I think it is a very bad idea. DF will be kicking people for having to go brb for bathroom or for being undergeared/not doing really high dps. Creates a more hostile environment imo.

    If its specifically a savage dungeon only then okay, because people understand its optional and you know what you are signing up for if you choose to do savage dungeons instead of normal dungeons.
    (1)

  3. #3
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Yeol View Post
    Make dungeon rewards depnd on clear rate time. Since there are multiple bosses and trash mobs.
    The faster the clear the better the reward at the end.
    I don't think speed running is a thing this game needs to be encouraging even more than it already does.
    (1)