Quote Originally Posted by MeowyWowie View Post
Kinda the reason I wouldn't want to see this. I like hard fights, no matter where the difficulty comes from, as long as it's functioning properly and as intended.

Addons like these are just a crutch that should not be required. Unfortunately, since SE announced that they will be allowing addons, I'm pretty sure someone will make something like this. And when they do, it'll become a requirement for nearly all endgame shells.

It's too bad that people can't accept hard fights (what they asked for) for what they are, and not have to rely on things likes visible timers to win. I guess I'm part of a dying breed though
WoW fights are still hard, even with the addons. WoW with DBM still has harder fights than anything I encountered in XI. Bosses shouldn't be artificially difficult nearing impossible, like AV was. That's bad game design. You can't really comment on the difficulty of WoW fights based on what your preconceived notions of DBM is when you haven't played endgame in that game.