
Oh god i hope not, that was what made half the unidentifiable quest unbearable.
As much as I love crafting it needs to stay away from the relic. Crafters are far too greedy for it to be part of something like that.


My issue with that part of the Relic was twofold : Materials should not have been locked away in Diadem, and the recipes should not have been locked away behind Specialists.
The Specialist restriction was one reason the prices on those things were so high at the time - a lack of competition. The Diadem materials source was another reason they were so pricey - though it was more justified in this case, especially after Diadem died down for gathering and fishing.
As long as the materials are available in the main world (even if its from a 4 star gathering node) and the recipes are available to all crafters, I have no problem with having part of the next Relic steps involving crafting.




I only hope this means we'll see more Hunting Hawks.
It's been almost 5 months since the last one sold on Hyperion and I'm ready...
http://king.canadane.com



I don't think crafts/gathering should be mandatory in the relic quest period. It's okay to have it as an option - for example, instead of buying umbrite only with lore, you could make it gather-able on timed nodes as well, have the aether-oil also buyable via red scrips etc. And the 3rd step items in turn can be bought with 1000 uncapped tomes each in turn. Something like that - options never hurt.
But planned money redistribution from players who prefer combat to players who prefer crafting just rubs me the wrong way. If you're desperate to redistribute gil in the populace, make the next anima step require people to donate 10% of their total savings including retainers, which is then monthly redistributed among the participants based on their monetary needs. But I'm sure crafters would be the first to cry bloody murder over that.
Lets put it this way, I was still selling Eikon gear like hotcakes up until the minute before patch 3.4 hit. Heck I even sold a few leftovers for good prices after 3.4. People always want particular gear for glam too.



The Trailer for 3.5x makes it look as though there are new DoH/DoL tools coming, there's even possibility new gear. I wouldn't be surprised if crafting was somehow involved, either as a token hand in or as an outright crafted item.
The point is if the demand was just glamour, it's a pretty low demand. If people were force to buy crafted gear in order to meet the ilvl requirement to do content, those crafted gear will sell a lot faster.
i belive since diadem comes back, there will be also new gathering items from the new diadem and which i guess will required for the new step of the relic weapon.
means gathering and crafting will get a new earning possibility, which dosent sounds to bad.
what i am not sure about is how necessary will be the new crafting/ gathering gear from the new 3.5 trailer video :3
regards hobbit
Yet what do you actually need 100's of millions of gil for?
glamour items will bring a crafter never much gils, because it dosent request any mastercrafter know how, because there is no HQ needed, anyone can press few Piece by Piece and IG2 few times CS2 -> done.
to make a lot of gils with glamour gear you just need farm the rare items which required for the crafts not the craft makes it expensive.
as i say i belive there will be new gathering items from diadem which needs to turn from mastercrafters in HQ items for part of the new relic step.
this way would gathering and crafter gets a new earning possibility.
since with adding the new 24men raid (new ilvl 260 gear) the ilvl 250 crafted gear will lose on necessary.
regrads hobbit
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