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  1. #31
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Louvain View Post
    [...]
    On top of making the requirement for mentor title the same as being able to queue for the roulette, I'd change the mentor status for all the different roles to be completely separate (ie you can't get the PVE crown through crafting, or pvp through pve, etc.)[...]
    For what it's worth; I unlocked Mentor Status through PvE, but do not have access to the crafting mentor flags. I'm assuming the same is true in reverse, and unlocking Mentor status through Crafting does not grant you the pve/pvp flags. (Though it may be possible to unlock both sets, and pve would arguably be the easier to unlock)
    (0)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  2. #32
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,215
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Seig345 View Post
    For what it's worth; I unlocked Mentor Status through PvE, but do not have access to the crafting mentor flags. I'm assuming the same is true in reverse, and unlocking Mentor status through Crafting does not grant you the pve/pvp flags. (Though it may be possible to unlock both sets, and pve would arguably be the easier to unlock)
    The crafting mentor flag is the "Trade Mentor" flag. I can assure you as I do not have ANY crafters or gatherers at 60, I do not meet the requirements (but I met the PvE requirements). However in spite of this, I still have PvE/Trade/PvP mentor flags all available to me. I however out of respect for what I feel qualified most to talk about (PvE) and what the Mentor system is all about, will only ever use the PvE Mentor flag.
    (1)
    White Mage ~ Sage ~ Astrologian
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  3. #33
    Player
    Louvain's Avatar
    Join Date
    Aug 2016
    Posts
    132
    Character
    Louvain Eventide
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Seig345 View Post
    For what it's worth; I unlocked Mentor Status through PvE, but do not have access to the crafting mentor flags. I'm assuming the same is true in reverse, and unlocking Mentor status through Crafting does not grant you the pve/pvp flags. (Though it may be possible to unlock both sets, and pve would arguably be the easier to unlock)
    I've seen it on several occasions, and I myself have the pvp crown but have never, ever touched it.

    To expand, I think the generalized crown (or a special version of it) would also be locked behind correctly meeting the requirements of all three, instead of being available right away.
    (1)

  4. #34
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    Regardless of what people say, mentor roulette needs fixing for the wide variety of time sink involved.
    EX trials really should not be in there, as 60 minutes is a tough task to teach a group of sprouts even if the group manages to stick together to the bitter end. The mentor gets nothing out of it afterwards but a feeling of totally wasted time.
    I'm willing to teach synced EX primals no problem. I give EX trials 30 minutes in mentor roulette like with any other dungeon or trial, but I've never seen it happen. It's just not enough time and/or the people queued in aren't willing to put in the focus and effort.

    If, I think, mentor roulette gave a consolation reward upon duty fail (not being kicked, voluntarily leaving duty, or initiated a votekick yourself of course) it would be nice - a proportionate amount based on time elapsed compared to the completion reward. It's not even that much, just the principle of it for the time spent.
    (0)

  5. #35
    Player
    DududeDude's Avatar
    Join Date
    Oct 2013
    Posts
    99
    Character
    Dudude Dude
    World
    Excalibur
    Main Class
    Scholar Lv 60
    I do think it'd be nice if the achievement progressed if you were in for the duty ending, rather than the duty completing. Maybe something like if you end up leaving once there's 5 minutes or less left on the Duty Timer (Which I believe is also when it stops allowing you get people in progress) it counts as one completed duty for the achievement? As an addendum to that it might also be nice to open up player commendations at that same time if things happened that way.

    It might encourage people to stick it out when they get something difficult in the mentor roulette, whereas now the system just encourages you to leave the moment a wipe or two happens.
    (1)

  6. #36
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Ilan View Post
    You want to tell me that a person who is supposed to help new players is the same as 8 people who spend their time together in a raid? But you can call me hypocrite all that you want because raid and mentor is a completly different thing.
    Except they aren't. It's about rewarding people for their time. If raiding had no rewards and you expected people to do it purely on their own free will, the raiding population would plummet. Yea, you'll purge some bad players but you'll also lose a large number of great raiders and hurt the overall health of the raiding scene.

    The point is making the role of mentor something that is prioritized. Not something that is an afterthought. Make it something that you really want. Not something that you forget about.

    The FFXIV mentor system is like making real life teachers hold another job to pay the bills and teach on the side. What you're saying is that they should endure that lifestyle because teaching should be something they do out of passion. What I'm saying is that you should just pay them a living wage so that they can just focus on doing what they love to do.
    (0)

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