Also, wearing a piece of gear and wearing a glamour of that piece of gear is not the same thing. For the first I can see why there would be restrictions. But for just wearing an illusion of a particular piece of gear? No logical or lore-based reason at all.Even when I do level the respective job (which I have!), I still can't glamour it how I want. But no, wanting level restrictions gone is NOT the same thing. I want to be able to use the gear that I earned. Not nearly the same thing as someone coming in at level 1 and wanting to use level 50 armor as their glamour. (Though to be honest, I have played both Rift and WildStar where there are no level restrictions, and it is quite fun making 12+ outfits for my new character that look awesome.)
Personally I am used to the far more flexible system used in Lord of the Rings Online, where using the wardrobe system lets anyone cosmetically equip any piece of gear whatsoever. Still restrictions on what armour etc. you can actually wear and get stats from, but for looks anything goes. Just because it is a newly created character it does not mean one is limited to a mismatched assembly of whatever one happened to pick up.
Restrictions on glamour in this game are just silly - and personally I see no merit at all to any of the arguments brought forward here for keeping restrictions, except maybe the one about it requiring rework of some code, but that is just work.
Haha I just thought about something so if you want job exclusive things for instance should your whm only be able to ride the horse for the whm after all that is an job specific mount.
Are should your paladin only be able to exclusively ride the lion mount that you get because it is connected to the paladin by lore. Yea that argument sounds pretty silly I would think so why does it matter with gear is beyond me. But if everyone can ride them (as someone said with gear) what is the point in having them, because once again you can be every job on one, works with a mount should work with glamour I dont think anyone whos gotten these mounts only rode them on that specific class.
You seemed to skip over this bit:
This isn't even about the lore as much as maintaining defined styles and themes which give visual character to the world. Now in some cases it might not seem to make a big impact but if you make it fine for one thing you make it fine for everything and then it becomes a mess.These sets act as defining points for the themes, concepts and styles that define the different cultures and histories in the world and give them form and identity. If you just throw things like that to the wind it erodes that sense of identity and in turn kills the richness of the world.
You already have a LOT of options for boots, and get more every patch. Having one or two models you cant use is hardly extremely limiting.
Well if your waiting on a complete revamp of the glamour system you might be waiting a while. Unless they have a huge glamour reveal slated for the EU Fanfest, it is unlikely we will see any revamp prior to 5.0. There focus at the moment system wise seems to be their inventory overhaul and their cross server grouping systems.
And why not? Excluding the artifact gear or other ironic outfits to the series as a whole, why is say, Shire gear unique to specific roles? In fact, the crafted gear frequently sees more than a colour swap between multiple jobs. If people want to put armour on their healers, go for it. The argument bikinis are okay because it's normal clothing but Shire armour isn't equally makes little sense. That point is only further emphasised when armour sets do actually exist for healers.Yeah, I get what you're saying. But sorry, I just don't feel that because you can tank in a bikini that you should also be able to tank in a healer's set of gear. Again, the bikini isn't specific to anything, while the healer's set is and it just doesn't make any sense to me to take away healthy diversity for the sake of freedom in a game. Many options are available for each role as is, and this is further expanded if you farm dungeons/raids/trials for drops you cannot buy, and if that is not your flavour of tea, then you can look towards the Lv1 options and crafting/gathering sets that are not restricted, which is most of them.
Last edited by Bourne_Endeavor; 12-30-2016 at 01:42 PM.
Because not everyone is you and shares all of your opinions? I also never mentioned diversity as a reason for my post or my reasons for drawing the line...you picked out the last thing I said without paying attention to the rest of my post.
Some people like having the iconic FF series gear linked to the jobs and job specific gear in general because they love the Final Fantasy series and they love their favourite job and feel like the gear compounds the job's identity and they enjoy that aspect. I love the WHM Orison set so much I almost wish I could use it on any healer but I just don't think that needs to happen because it wasn't made for anything but WHM.
I said the line needs to be drawn somewhere in order to make a compromise to cater to both sides. Open up the other gear, but keep the job specific gear locked to the job still. That way if people want more choices they have a lot more, and people who like to have some gear specific to jobs can keep those (FYI most of the gear in the game is not job specific).
It's called a compromise for a reason; if you ignore one side of it it just becomes selfishness. Other MMOs are not FFXIV so comparing their communities is a waste of time. Most other MMOs are not linked to a iconic series that has been around since 1987 and has certain aspects that make it part of the FF series.
It's a Conjurer mount, since the quest to obtain it only requires CNJ at lvl 30, and doesn't require unlocking WHM.
The tank mounts aren't tied to their respective jobs by lore, since they're just achievement rewards.
As for the topic at hand, it'd be nice if the crafted stuff could become accessible to all classes. Something like the Cashmere Skirt of Healing (which is just a dyeable version of the skirt from first low level caster set).
This doesn't follow at all, given past experiences with wardrobe systems that have neither class nor level restrictions on what you can costume. They are hardly a "mess". They are, however, quite fun to play around with when making outfits for characters.
I don't see why this should dissuade me from advocating a change I believe would improve the game.Well if your waiting on a complete revamp of the glamour system you might be waiting a while. Unless they have a huge glamour reveal slated for the EU Fanfest, it is unlikely we will see any revamp prior to 5.0. There focus at the moment system wise seems to be their inventory overhaul and their cross server grouping systems.
Hello, Lord of the Rings Online.
Bikinis and the like aren't even my argument, so I agree that it makes little sense. At the end of the day, it is simply respecting the vision the devs have of their game. The cold hard truth is they want certain gear sets exclusive to the role(s) they deem appropriate, but can still be loose and humorous enough to allow some of the silly glams that are available. I just happen to be on their side of the fence.And why not? Excluding the artifact gear or other ironic outfits to the series as a whole, why is say, Shire gear unique to specific roles? In fact, the crafted gear frequently sees more than a colour swap between multiple jobs. If people want to put armour on their healers, go for it. The argument bikinis are okay because it's normal clothing but Shire armour isn't equally makes little sense. That point is only further emphasised when armour sets do actually exist for healers.
So tell me, what are your thoughts on cross-class weapon glamours? It would be just a glamour. I might want to be a white mage that heals with a carpenter's saw. I could tell you it would be fun for me, and ask that devs take the time away from their development plans to implement what I believe will improve the game.
I'm hoping that you will draw a line, and understand that people wanting to preserve an otherwise "convincing" fantasy aesthetic actually have a point.
"Dream lofty dreams, and as you dream, so you shall become." - James Lane Allen
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