The rewards for mentors should be removed. Mentor is something what you should do on your free will and without a reward.
Since queuing as a healer frequently places me there, this change would make "The Thousand Hours of Toto-Rak" a much more apt name for the place.
As it is, it is what it is.
Also, with time based achievements, what I would do, is convince everyone trying to abandon an ex that they can't do to instead let someone be kicked and leave, then go and get coffee while I sit on my own staring down the primal until the timer ticks out so I can get my mentor hours in.
At least with a clears based achievement I actually have to pull my weight, and as usually happens, the weight of half the other party members too, for it to count. I much prefer this.
My guess would be that you also believe rewards should be removed from raiding because it's something you should do on your own free will and without a reward.
If not, you're a hypocrite.
Mentors need incentives and rewards just like everyone else. Teachers, instructors, professors, etc. in real life aren't expected to do their jobs for free.
The issue is not rewards. It's that the mentor system is deeply flawed.
If you want good mentors then actually make a system that rewards and fosters better mentors and encourages positive behavior from both mentor and student.




Considering the type of drivel talked about in mentor chat that GMs do little about. I somehow doubt mentor status would be revoked. Regardless, there are plenty of easily abusable ways that are perfectly within the rules. Examples?
- Small pulls; to the tune of single mobs
- Limited or no cooldowns usage if a tank
- No DPS whatsoever as a healer
- Refusal to AoE mobs
- Frequent ready checks/long countdowns
None of those would be considered a reportable offense since it falls under the umbrella term of "their playstyle" yet they all could make even Sastasha an agonizing slow run.
Anything that has potential reward is going to breed those who only want it just for the reward, the only thing is when it comes to raiding you actually have to be good at your job or your going to be kicked or removed. Where as being a mentor takes no real skill at all, just time which I would assume anyone who has been playing since 2.0 or even the start of 3.0 would have the needed (or close to) the required runs and commendations to achieve the title. So yes, I agree that the mentors should not have a reward that way only those who are truly wanting to take time and help people are the ones there, doing it because they want to. Not because they want the reward.
Mentors not being good mentors or having no real skill has nothing to do with the reward and everything to do with the other aspects of the system. Even if you removed the rewards, you'd still have an army of holier than thou scrubs giving horrible advice.Anything that has potential reward is going to breed those who only want it just for the reward, the only thing is when it comes to raiding you actually have to be good at your job or your going to be kicked or removed. Where as being a mentor takes no real skill at all, just time which I would assume anyone who has been playing since 2.0 or even the start of 3.0 would have the needed (or close to) the required runs and commendations to achieve the title. So yes, I agree that the mentors should not have a reward that way only those who are truly wanting to take time and help people are the ones there, doing it because they want to. Not because they want the reward.
Again, in real life, teachers, professors, instructors, trainers, etc. all get compensated for their services and generally have stricter qualifications. Nobody asks the best professors to do their job for free because their passion to teach should be enough. Nobody asks the best sports trainers to train people for free.

Agreed. I don't feel extreme content should be part of the Mentor System. The hard Trials absolutely they're required for Main Scenario completion. But extreme? No. Extreme is meant for players that have already mastered game Mechanics, not for the freshies we're supposed to teach.
You want to tell me that a person who is supposed to help new players is the same as 8 people who spend their time together in a raid? But you can call me hypocrite all that you want because raid and mentor is a completly different thing. I'm not a mentor but i still help new players if i see that they need it and guess what i don't expect anything as a reward because its enough reward for me when this player is playing a bit better because of my help.My guess would be that you also believe rewards should be removed from raiding because it's something you should do on your own free will and without a reward.
If not, you're a hypocrite.
Mentors need incentives and rewards just like everyone else. Teachers, instructors, professors, etc. in real life aren't expected to do their jobs for free.
The issue is not rewards. It's that the mentor system is deeply flawed.
If you want good mentors then actually make a system that rewards and fosters better mentors and encourages positive behavior from both mentor and student.
And as long as the mentor system doesn't get changed in the way that only people who really help new players are the only mentors, there should not be any reward.


Oh look another thread about rewarding mentor more.
You chose to be mentor, you help. The end.
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