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  1. #1
    Player
    AzraelX's Avatar
    Join Date
    Jan 2015
    Posts
    586
    Character
    Irvin Izanagi
    World
    Gilgamesh
    Main Class
    Samurai Lv 80
    Quote Originally Posted by GMERC View Post
    They should, though. What's next, are you going to try and justify playing DRK with Darkside turned off?

    Wanderer's Minuet is a lot more fun than Bard was prior, it doesn't need to go anywhere.

    I am actually just curious, I get that BARb is simple from 1-50 but do you think its more fun b/c they slap a cast bar on it - take out all the new flashy abilities out the equation. So to you and others adding a cast bar makes Barb more fun and challenging? The cast bar doesn't even make sense. The animation is the BArb charging/aiming an arrow then why does she need it for Iron Jaws - where the BARD just waves its fingers and arm around!?
    (1)

  2. #2
    Player GMERC's Avatar
    Join Date
    Apr 2016
    Posts
    377
    Character
    Saltire Dalamiq
    World
    Balmung
    Main Class
    Astrologian Lv 73
    Quote Originally Posted by AzraelX View Post
    I am actually just curious, I get that BARb is simple from 1-50 but do you think its more fun b/c they slap a cast bar on it - take out all the new flashy abilities out the equation. So to you and others adding a cast bar makes Barb more fun and challenging? The cast bar doesn't even make sense. The animation is the BArb charging/aiming an arrow then why does she need it for Iron Jaws - where the BARD just waves its fingers and arm around!?
    Yes, Bard is more fun to play at 52, even before it gets any actual toys. Empyreal Arrow just cements that, and more BRD abilities going forward should be given a similar behavior, like Iron Jaws.

    Also if Iron Jaws' animation is somehow perplexing to you in a game with literal magic in it (on a job that has some magical affinity, no less), I think you're just looking for things to complain about.
    (2)