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  1. #31
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Give the blue mage a katana.
    (0)

  2. #32
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by FallenWings View Post


    Snip
    those numbers don't say much, except that tank is doing little more than half the dps of a monk.
    ofc tank can do good numbers when you have help from nin/drg/mch/ast, vit food+pots, and whatever else boosts your damage output, and killing stuff quickly, before dps numbers drop to much.
    ofc tanks need some damage capacity, or they would be useless as OT.
    i don't think anyone is suggesting that BLU tank would learn only def skills.
    currently tanks have 1 high impact atk, each, that doesn't make them strong jobs....you're tank, so you shouldn't even be strong, or you'd be OP as F*** and there'd be no reason to play as DPS jobs.
    as you said, you're fine; no more, no less.
    (0)

  3. #33
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Arutan View Post
    Another useless BLU thread so I'll just quote myself once again
    Quote Originally Posted by Arutan View Post
    Blue mage won't be added stop thinking it. On the remembering 2015 Yoshida only talked about Red Mage and Samurai.
    That was an error from the english team. This dialogue was wrong and invented by the english team. The japanese one didn't have it, neither the Deutsch and French who directly translated from japanese. It is already known that the english translators are having some liberties on their translation, and they probably joke on the blue because they didn't took Yoshida's dialogue seriously when reading it.


    You never know, though its unlikely they add it. But i wouldn't go as far as saying they wont add it until SE actually made a announcement saying they will not add BLU
    (0)

  4. #34
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Radacci View Post
    those numbers don't say much, except that tank is doing little more than half the dps of a monk.
    ofc tank can do good numbers when you have help from nin/drg/mch/ast, vit food+pots, and whatever else boosts your damage output, and killing stuff quickly, before dps numbers drop to much.
    ofc tanks need some damage capacity, or they would be useless as OT.
    i don't think anyone is suggesting that BLU tank would learn only def skills.
    currently tanks have 1 high impact atk, each, that doesn't make them strong jobs....you're tank, so you shouldn't even be strong, or you'd be OP as F*** and there'd be no reason to play as DPS jobs.
    as you said, you're fine; no more, no less.
    You make it sound like tanks are insufficient or "weaK" when they're clearly not. How is the tank role insufficient for BLU then? If you want high potency you can have it. You can still have spectacularly "powerful attacks" without needing high DPS.

    As far as I can tell, if it ever were to be implemented, it might be an interesting addition as the "caster" tank people seem to somewhat desire. As well as it's job icon being blue because OCD.

    Or do you really just want the class to be DPS for the sake of it?

    Just for the sake of clarity, that's not a mnk, that's a SMN padding. And every single physical benefits from nin/drg/mch/ast, so the tank being catered to is moot.

    Tanks are capable of outputting up to 60-75% of a "true dps". I wouldn't call that weak considering they have twice the durability to make up for the gap.
    (0)

  5. #35
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    role: healer
    can only learn healing spells and support skills from enemies
    (0)

  6. #36
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by FallenWings View Post
    snip
    i agreed with you that they are fine

    I guess tank works for BLU, cause it's a hybrid job, that can do a bit of everything; if it was dps or healer, it wouldn't have any tanking capabilities, but as tank or dps, it only has self heal capabilities - either way it feels like you're butchering the job - it still feels a bit awkward to have it focused on being tank...doesn't feel like that's what BLU is about. whatever, personal opinions.
    (0)

  7. #37
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by zandervont View Post
    Saber I believe is the most iconic but i would enjoy it being a Club/Mace as there's already 3 types of sword-jobs (RDM included).
    All i want is to learn Tableflip and go flippin the birds on Titan!
    Saber could still work, so long as the sword doesn't have a detaching hilt. There also are technically only two sword classes now, both from different roles. Though ninja does constantly blur the lines with its weapon, they are still listed as daggers.
    (0)

  8. #38
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    blue mage's classic weapon would be a curved sword. They also tended towards pretty good armor and shields as well

    anyone that thinks you'll learn blue magic from anything but job quests is being delusional though, the game is far too structured to allow for that.

    tank would probably be the most fitting role for them. their most iconic skills are the defensive ones like mighty guard and white wind
    would also be easy to work it so the basic combos use the physical blue magics like goblin punch and blood suck, and the aoe and other effects could be the more magical ones like aqua breath
    and plenty of things for tank cooldowns like metallic body and cocoon to choose from as well

    it does seem infinitely more likely to see samurai though, that class has been hinted at for years it feels like
    also the fact that blue mage gear was added as a glamour seems like an ill omen
    (0)
    Last edited by Nihility; 12-30-2016 at 11:54 AM.

  9. #39
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    What I'm fully expecting is twin blades, curved in nature, and DPS role. I would prefer the weapon to be Whip, and would love for it to be tank.

    I'm also going on a huge limb here and going to assume the "monster" abilities won't be things like Couerls or Maroboros, but creatures from the void. I feel like it would give them the most creative freedom with abilities and allow them to go even further into the Void. At first I thought this might clash with DRK or BLM but they don't actually draw from the void for their own spells. (Might be wrong about BLM. Only have the Lore Book to go off of.)
    (0)

  10. #40
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    the trouble with blu is the fact that a lot of the skill are generally status effect or special flavor skill, not exeptional.
    and that where it pose a trouble, what monster skill outside bad breath will you give to the blue mage from the enemy around? without forget that most effect are simply ignored in dungeon and such. then what will be the point of the blu? what it will bring? don't get wrong i'm totally for add more jobs, the trouble is to bring something news, and interesting to play on the long run.

    there i think they need to work more on the combat system for make the negative effect be revelant before release the blu. because i will repeat something i have said about summoner when people was asking a different type of summoner, change the effect, the SFX of a skill will not change what it is.
    they did a good job to figure how make a redmage a different mage dps, we will have the direct dps with blm, the dot x pet with summoner and the melee x ranged hybrid with the red mage.

    i think they need to wait a bit more and work on the game combat mechanic before think to add blue mage for make it something really interesting and news. because right now, most of the attack of the monster will have little to no interest as blue mage skill, since no effect will affect monster in dungeon and such. meaning the blue mage will have no point to be taken. i prefer they spend time to develop a really solid blue mage instead to simply be lazy and release something that will not be good or average.
    (1)

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