Quote Originally Posted by Cleftobismal View Post
If you are confident you can heal mechanics like nidhogg ex and a12 swithout synastry then do so. It's wise to save it during a "Oh Sh-" than using it all the time. I grind my teeth when I make that mistake and know I could of saved the party if I saved Synastry for something I really needed it for. lol


Keeping up with the HPS requirement is fine and all. But do remember we are playing with fellow humans behind the screen. It's amazing to have a healer that can keep their party members alive after their mistake has been made.
Synastry should be treated like divine seal and used as frequently as possible while planning it's availability for healing intensive mechanic damaging abilities. Since having an ast in the party typically means an absence of a white mage it can also be used when a dark knight activates living dead and the debuff is proc'd, or when wanting to heal two targets simultaneously since cure 3 is absent as well.