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  1. #5
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kazrah View Post
    Seems a bit overboard on TP regeneration, but looks pretty good.
    For some reason, while I was designing the concept, I was really paranoid about TP but I can see that there might be too much. I'll probably remove Mana Converter and change Dark Maneuver.

    Quote Originally Posted by Kazrah View Post
    I definitely agree that puppetmaster probably wouldn't be that generic pet job like summoner and scholar, working more similarly to a "Real Steel" type of circumstance like how you have it.
    For me, I wanted to show another way a pet-job could be achieved within the game's current design.

    Quote Originally Posted by Kazrah View Post
    I would like to see more lore components to this and more aesthetic elements such as the size and other visual features of the puppet, like if it would be a mammet or would it be some other model and what reasons would bring that up.
    For me, I feel Puppetmaster would take influence for Ul'dah and Sharlayan. Ul'dah has a history of mammet use, goldsmithing, and street preforming, while Sharlayan also uses mammets and has a flair of the whimsical. In my eyes, XIV's Puppetmaster could focus more on being a street performer and less on being a mechanic, being more whimsical and showy.
    As for weapons, I wanted a range of various puppets that people could glamour with like the traditional XI Automaton designs, Lulu from X's dolls, and XIV's own Mammets. Maybe even include some of the minion designs.

    Quote Originally Posted by Rinuko View Post
    Is this FFXI?
    I feel that Puppetmaster has become iconic enough to at least on the list of possible jobs.
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    Last edited by Mimilu; 12-28-2016 at 01:16 AM.