Only read opening post; haven't read replies yet. Maybe these things were mentioned before by others, maybe not. Not sure, but these are just my thoughts and opinions on the MSQ skip potions.
The issue I have with the MSQ skip potions are that they're just a band-aid to try and fix a larger issue with this game's design.
This is the main issue I have with them, not the only issue, but I won't get into those here.
I'll preface with saying that I love the story in this game. I have alts just so I can go through the story again, and experience it on different characters, or as a different job from what my main was when she did the MSQ. I have no intentions of using job potions for alts because spending extended periods of time on story content doesn't bother me. I enjoy doing it when I'm burnt out or bored on my main because I've already finished capping tomes or doing my dailies or whatever.
HOWEVER. SE continues to lock new expansions behind the previous ones. 3.0 was locked behind completion of 2.0 and 2.x. 4.0 is going to be locked behind completion of 3.0 and 3.x. While 3.x isn't nearly as long or as fluffy/full of filler content like 2.x was, the fact that SE continues to make previous expansions prerequisites for future expansions only increases the appeal of MSQ skip potions for those that are so eager to get to the Mystical Endgame, and who don't care about the MSQ. If 5.0 is locked behind 4.0, and 6.0 locked behind 5.0, etc., it will eventually come to a point where a new player, unless they WANT to slog through 4 or 5 expansions and years of old content to reach the current endgame, will be almost forced to pay for a skip potion.
I understand that fixing 2.0 and 2.x MSQs would take a lot of work and dev time away from newer content. I'm not suggesting SE focus on that (as much as I think that would be a better solution). But SE can start rectifying their past mistakes of locking expansions behind other expansions starting with 5.0 (since they've basically already said 4.0 is gated behind 3.0+3.x). And perhaps that would reduce the need to purchase MSQ skip potions as this game continues to grow, and will hopefully promote newer players coming into said game. However, SE is a business, and businesses live to make money. So I don't really foresee any kind of fixes to the game formula, especially if it means the skip potion's appeal will grow as time passes and new expansions are added.
I personally think that if SE cared so much about "catching new players up with veterans", since this is their claim behind wanting to add said potions, they would take a note from WoW's book (since so many people seem to want FFXIV to be similar to WoW), and include a free MSQ skip potion with the purchase of a new expansion, and still offer additional ones in the Cash Shop, since, they're going to shove it in there anyways. Instead, they stack charges, and charge new players for:
1. Subscription
2. Base game (A Realm Reborn)
3. Expansion(s) (since the skip potions are predicted to come between 4.0 and 5.0 [probably 5.0], this means Heavensward AND Stormblood)
4. MogStation transaction for Skip Potion
That's a lot of cashy-grabby. Me, personally, if I were a new player and saw that I, not only had to pay any where from $50 to $100 (depending on current sale prices/deals) to get the base game/expansions, AND start paying $10-15/month sub cost AND THEN pay $20-ish for a skip potion, I'd probably say "Lol nope." But, that's just my opinion on the matter.


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