
Originally Posted by
Lambdafish
XIV is slightly different to other MMOs in that it's entire content is centered around the story. This is uncommon in an MMO and presents new challenges. I don't know many MMOs that specifically have a story skip potion, and the future I see for that is sad. Here is why this band aid fix is bad: We are currently entering 4.0, there is a mountain to climb in regards to having to beat 2.0-2.55, then having to also do 3.0-3.55, that, however, is possible. Image though in 7.0, you will have to do 2.x, 3.x, 4.x, 5.x and 6.x. "But Lambdafish" you say, "they can use a jump potion, thats the point of it", except that isn't the point. Come 7.0 the jump potion will be mandatory (and still a premium price), because the devs do not need to go back and fix the gating formula because their solution was jump potion. What this does is it means that most, if not all new players will not know the story, and won't know their garlean from their ascian. This causes problems from a narrative level and even world building, as a new problem will be having to explain to all new players what the hell is going on in the story (while also making it so new players don't feel that things are being reiterated).