I am with you there. Conceptually the idea is simple and effective. Besides, with the idiotic ball they call a targeting icon gets lost easily when cure is being spammed non stop. /assist would be excellent to switch to current mob. I just wish they would spend less time and energy on a target icon that spins and is hard to see in a big battle. Like you said, just because a concept in FF11 that would carry over to FF14 is a good idea doesn't make it FF11, it is a testament to all of the wicked nuances that made FF11 so good.

PS. please drop the silly ball u call a target icon and make it simple and visible in all scenarios. Thank you ^^