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  1. #121
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Lucinda_Lecore View Post
    There will be no limitations for the ps3 relase on this game. The ps3 has a massive graphics engine and processing speed (not to mention, able to hold its own on blue-ray graphics and resolutions specs).

    I for one welcome the release of the ps3 version. Not because i have a ps3 myself, but i welcome more people to trael this world with.

    Lucinda x

    ummm to be honest, that has nothing to do with the fact that the PS3 still has limited memory, it is what caused alot of problems later on with FFXI on PS2, and look there they found alot of ways around it.
    (0)

  2. #122
    Player
    Darkhaund's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    391
    Character
    Darkhaund Krull
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Well, let us hope that they can overcome this problems when they arise
    (0)

  3. #123
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    CAPS LOCKS MAKES YOUR POINT MORE VALID writing like this is invalid BUT THIS IS VALID.
    (0)

  4. #124
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Ava View Post
    It is going to "limit" the game if it requires extra work/resources to accomplish a simple task, like making the world seamless, or giving out extra inventory space.
    It's server limitation, not PS3 limitation
    (0)

  5. #125
    Player
    Aenarion's Avatar
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    Apr 2011
    Location
    Limsa
    Posts
    608
    Character
    Aenarion Estelvir
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ava View Post
    Yes, the PS3 does limit the game. Does it halt production of some things? No, but when the developers have to take an unconventional/more expensive path to implement a standard MMO feature, then that's a limitation according to merriam-webster.
    /sigh, by that definition, then anything and everything becomes a limitation. You don't have a supercomputer? limitation, the program have to run through an OS? limitation, can't access hardware without interfacing through generic driver? limitation. Even if this game remains PC-exclusive, it'll still, and will always be limited by something.

    The limitation you and I are talking about though is not in the same vein as what the OP implied, which is one of obstacles that cannot be overcome.
    (0)

  6. #126
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kailea_Nagisa View Post
    ummm to be honest, that has nothing to do with the fact that the PS3 still has limited memory, it is what caused alot of problems later on with FFXI on PS2, and look there they found alot of ways around it.
    Yep, not to mention the PS3's memory SETUP is the problem for developers, not the actual size.
    (1)

  7. #127
    Player
    RedAffinity's Avatar
    Join Date
    May 2011
    Posts
    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    PS3, operating system, hardware and network is far more powerful in the long term than the PS2 was. It offers greater flexibility even 10 years down the road, that the PS2 was unable to.

    The XI team was also incredibly strict about all around restrictions of the PC version due to the limitations of the PS2, in an effort to keep it fair for all platforms. With allowing community developed tools for XIV PC, i'm noticing they're loosening up a bit on this.
    (1)

  8. #128
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    One last time:

    The PC version of the game and the PS3 Version of the game are being developed SPECIFICALLY for each other, they will not limit each other in any way.

    FFXI was limited because it was designed for the PS2 then ported to the PC and xbox, therefor it was a PS2 game engine.

    FFXIV will be using a PC engine ported to the PS3 so even if the PS3 has "limitations" this will have NO EFFECT on the PC client, another issue I keep hearing is FFXI's inventory that was restricted by the PS2s RAM, the PS3 has 512MB so that is not a problem, its not alot but every single PS3 alive has the SAME specs so its very easy to program for and conserve memory where they need to.
    (0)

  9. #129
    Player
    Ava's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    397
    Character
    Ava Faye
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Fear View Post
    One last time:

    The PC version of the game and the PS3 Version of the game are being developed SPECIFICALLY for each other, they will not limit each other in any way.

    FFXI was limited because it was designed for the PS2 then ported to the PC and xbox, therefor it was a PS2 game engine.

    FFXIV will be using a PC engine ported to the PS3 so even if the PS3 has "limitations" this will have NO EFFECT on the PC client, another issue I keep hearing is FFXI's inventory that was restricted by the PS2s RAM, the PS3 has 512MB so that is not a problem, its not alot but every single PS3 alive has the SAME specs so its very easy to program for and conserve memory where they need to.
    PS3 has 256 MB. PS Vita has 512. Yoshi-P has already stated they are already running into inventory and equipment (with dyeing gear) problems hence the announcement of the mannequin system.
    (0)

  10. #130
    Player
    Jennestia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Ava View Post
    PS3 has 256 MB. PS Vita has 512. Yoshi-P has already stated they are already running into inventory and equipment (with dyeing gear) problems hence the announcement of the mannequin system.
    Yoshi stated complexity as well (more so than memory.) So no, the PS3 still wouldn't have held anything back. Also, the PS3 is a split memory setup, so while it "only has 256mb" it's also a more powerful memory setup, especially considering you can easily utilize the video and system memory in such a way it would get around a 'limitation' -- The main problem with dying was the complexity of the system, which a lot of things regarding XIV's core is overly complex for its own good.

    Even the stat algorithms were overly complex based on an interview earlier in the year.
    (0)

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