Quote Originally Posted by Awful View Post
So you'd want Drk to have no fun redeeming gameplay style? I personally find Drk very enjoyable (since I do main it) and I don't find Darkside or Grit intrusive I actually welcome them, I find it fun and easy to maintain my MP and stance dancing is just second nature to me. If they both went away it'd be very boring since you take away:
-Dark Arts
-Dark Dance
-Dark Mind
-Dark Passenger
-Dark Arts + Soul Eater
-Dark Arts + Abyssal Drain

What would be the point of blood weapon then? What would we spend our MP on? What would be the point of Blood Price if mana isn't an issue? The class would be dead for me and I wouldn't play it I like what it is now and while it's not perfect it just needs updates in the future for 4.0 to bring new things to the table.
I would presume in that case none of those skills would require Darkside, rather than being removed by extension...
Though I similarly would rather not see Darkside or Grit removed. I just want the Grit transition improved on a bit—that's it.

I like tank stances, in that they offset and reprioritization they provide actually make other skills less obligatory. Unless a new means to allow for that variety is introduced, I'd much rather "waste" a button on a tank stance than be forced to open with enmity-heavy skills every time, in those situations that wouldn't actually require it now so long as our tank stance is on, or, say, if fighting for enmity was removed from tank gameplay anyways, forcing us to use (hopefully much more powerful) survival weaponskill combos just to allow the healer to toss out an Aero III, a Bane, or a couple Gravity casts, etc. Darkside similarly allows me to prioritize saving mana for the next pull where it actually matters, or for AoEs. It might not be utilized hugely at the moment, but it's a hell of a lot better than nothing. (Though that's not to say that changes that could provoke such decisions based on button-less passive effects couldn't do at least as well; I lack the faith to assume that whatever changes that remove Darkside would seek also to make something at least as interesting in the aftermath.)