Results 1 to 10 of 277

Hybrid View

  1. #1
    Player
    Friggan's Avatar
    Join Date
    Oct 2016
    Posts
    90
    Character
    Momo Pounce
    World
    Malboro
    Main Class
    Scholar Lv 80
    I think people in this thread forget that there are a lot of different skill levels that play. A majority of the people who play don't ever read the forums, so even the voices here are a minority. I understand there are some people who are naturally good at games, or those who adapt quickly. That is not the majority though. MMO bring a lot of different people and skills to the game, and you need to understand that.

    There are hard modes, savage modes, extreme primals, etc for those who seek a bigger challenge.

    Share your expertise and provide helpful tips to those you play with, maybe of you contribute to your party with what you have learned you can help get people close to your level and things would be better for all involved

    Thank you for listening, good luck out there !
    (0)

  2. #2
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Friggan View Post
    Share your expertise and provide helpful tips to those you play with, maybe of you contribute to your party with what you have learned you can help get people close to your level and things would be better for all involved
    We're not asking for crazy hard, but most dungeons right now are so easy you can almost auto-pilot them (I've had runs where 2 of us were drunk as heck and we had a rookie... did just fine).

    The problem with sharing our expertise is... very little content needs even a sliver of what we can offer a random; most content simply doesn't need it so people ignore us. Not to throw people under, but many of the "I'm a casual" etc. posts here embody this mindset. You cannot share wisdom with a player when they refuse to grow and are stuck in their little bubble as you'll likely get "eh, it works for me...".

    And that's where the problem is: we need to go from autopilot dungeons to requiring SOME brain capacity. As I've said, you can make WC level content without making it Savage level. A little bit of challenge isn't a bad thing. Naunet nailed it with our community: we're impatient because stuff is so easy. It creates the mentality of "if they can't get THAT, they're morons". I myself am guilty of this, but we're products of our environment. If somewhat pushed, people CAN move beyond the crazy easy designs we have for dungeons... but they don't have to, so why bother? If someone can continue skating by, they will.
    (4)
    Last edited by Frowny; 11-26-2016 at 01:35 AM.