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  1. #151
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Belhi View Post
    No actually if the ilvl was 240 they would have to get every piece of lore gear which is several thousand lore as well as a weapon of around the same level as well as run Void Ark and Weeping City 12 times each. Even then it would help for maybe a patch before it became trivial again. This would make catching up both extremely grindy as well as time consuming and linear as the options for gearing up would be limited.

    It would also rend the gear from their useless unless it was substantially higher than 240 which would either mean pushing up ilvl on gear across the board, leading back to the original problem, or devaluing the gear rewards from other content sources. The only logical solution I can see is ilvl syncing, which again is likely to lead people to complaining that their better gear seems pointless as there is little they can do that actually makes them feel more powerful for having better gear.
    Scripture and Alexander gear would also factor in. Granted, you could just make the ilvl 230 or 235 instead. Admittedly, I forgot the Weeping City/Void Ark requirement there. Frankly, I think you could do syncing since our overleveled gear doesn't properly scale down anyway. That being said, I don't necessarily Expert dungeons should be immediately accessible if you're brand new. Requiring people to actually upgrade their gear is a good thing. That way we don't see people in woefully underleveled equipment basically getting carried. Once again, we're at the point people don't upgrade because there is no incentive to. Why upgrade from Augmented Esoteric gear when you'll still meet the requirements for Xelphatol?
    (0)

  2. #152
    Player
    Frowny's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    396
    Character
    Rai Dolabnha
    World
    Faerie
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Zojha View Post
    Snip
    On the same token, the current Expert dungeons cater to far below the 60%. Expert dungeons where you can do huge pulls and barely need to heal show this very well.

    Nudge a player a little bit and they can rise to the occasion without going overboard. Once in a blue, we get something like WC where this happens (though it can be painful).

    Quote Originally Posted by Kaurie View Post
    Yeah, unfortunately, no matter how easy you make content, people will still fail and die. I think the issue is as they keep catering content this way, people become less inclined to try, and that means they will play worse and worse and die in the most mundane of content. If the content forced them to play well, they'd play better (still likely die, but they'd be better).
    That really nails it. You can increase the current braindead difficultly without going way too far. The new expert dungeons are decent examples of this as the mechanics actually require SOME thinking and push you a tiny bit. We're not talking about creating the next Savage statics, we're talking about making end game dungeons require more from a player as they have every resource to succeed and a huge tool kit to draw from.
    (4)
    Last edited by Frowny; 11-25-2016 at 05:06 AM.

  3. #153
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Gemina View Post
    I don't have any level 60's so I cannot speak about the difficulty of those two raids.
    Please don't take this the wrong way, but I don't think you have enough information to speak about any of this topic. You aren't the first person who hasn't seen endgame to comment on the difficulty curve between levelling and endgame, and how can you expect to make a formal opinion when you haven't experienced any of the current content (let alone the latter half of the levelling process)?

    I understand that you are taking the majority of your info from ARR endgame, but that's not really enough to make an educated opinion.
    (6)

  4. #154
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Lambdafish View Post
    Please don't take this the wrong way, but I don't think you have enough information to speak about any of this topic. You aren't the first person who hasn't seen endgame to comment on the difficulty curve between levelling and endgame, and how can you expect to make a formal opinion when you haven't experienced any of the current content (let alone the latter half of the levelling process)?

    I understand that you are taking the majority of your info from ARR endgame, but that's not really enough to make an educated opinion.
    The post didnt say endgame it said casual friendly , so I dont really see the issue with anyone commenting on this thread, everyone is entitled to have an opinion because if your sayin the new content is easy then , your more than likely say the same thing about the old content. Which is still relevant even tho most people dont think so but lets see what happens if only vet players supported this game js.
    (1)

  5. #155
    Player
    FunkYeahDragons's Avatar
    Join Date
    Jul 2015
    Posts
    467
    Character
    Cafe Miel
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Mugiawara View Post
    as is.

    EDIT: I actually wanna go over Steps of Faith. You have to actually TALK TO YOUR TEAM and READ NPC TEXT
    to beat Vishap. They had to nerf it because randoms couldn't do it. It's sad honestly...Yes it gated the expansion
    but people seriously couldn't be bothered to talk or read during? It feels good to actually communicate and work together.
    You have enough time to talk with people to go A B and C. :/ I dunno, I want more middle ground / mid-core? stuff tbh.
    The baby's first MMO thing was cool when it released 3 years ago. Gotta pick up the ball now.
    To be fair 99.99999% of all NPC text in fights doesn't contribute anything and clutters your screen, so people are used to ignoring it to focus on the fight.

    Not a good way to introduce mechanics imo.
    (4)

  6. #156
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Clethoria View Post
    I play because of the lack of challenge. It's why I play Easy Mode for everything.
    (5)

  7. #157
    Player
    Raynar's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    106
    Character
    Neria Belmont
    World
    Sargatanas
    Main Class
    White Mage Lv 70
    Quote Originally Posted by MaikoRaines View Post


    This debate in a nutshell.

    By the way, sprinkles are the bomb.
    What Sprinkles???? GET OUT! We don't serve your kind here!
    (4)
    Quote Originally Posted by Dragon View Post
    I'm really a super-galactic spy from Mars sent here to disguise myself as a "basement dwelling nerd" in order to spy on you humans while creating a super league of special humans that'll help me overtake the Guardians through genetic adaptation.
    Happy now?
    Eorzean Alliance Embassy: FB Group
    https://www.facebook.com/groups/FFXIVEmbassy/

  8. #158
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by bswpayton View Post
    The post didnt say endgame it said casual friendly , so I dont really see the issue with anyone commenting on this thread, everyone is entitled to have an opinion because if your sayin the new content is easy then , your more than likely say the same thing about the old content. Which is still relevant even tho most people dont think so but lets see what happens if only vet players supported this game js.
    This is the "taking it the wrong way" post that I wanted to avoid I wasn't trying to censor or shut anyone down, just pointing out that the argument does require a more worldly view than that particular person has, and more research is required. That doesn't make their points right or wrong, but what I was arguing against (the part where you say "The post didnt say endgame it said casual friendly") is that endgame needs to be factored in to the equation when analysing difficulty (see my posts where I mention the weird difficulty curve between levelling and lvl 60 content).
    (0)
    Last edited by Lambdafish; 11-25-2016 at 05:28 PM.

  9. #159
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Lambdafish View Post
    This is the "taking it the wrong way" post that I wanted to avoid I wasn't trying to censor or shut anyone down, just pointing out that the argument does require a more worldly view than that particular person has, and more research is required. That doesn't make their points right or wrong, but what I was arguing against (the part where you say "The post didnt say endgame it said casual friendly") is that endgame needs to be factored in to the equation when analysing difficulty (see my posts where I mention the weird difficulty curve between levelling and lvl 60 content).
    The "endgame" is a quite small part of the game, and should not really be used for judging or analyzing the game in general - not without very clearly specifying that you are talking only about the endgame anyway.
    (0)

  10. #160
    Player
    kuma_aus's Avatar
    Join Date
    Aug 2014
    Posts
    460
    Character
    Paca Kuma
    World
    Chocobo
    Main Class
    White Mage Lv 100
    I wouldn't mind if Main Story Quests and job quests had harder solo instance challenges that required the average person to fail a bit and get Echo buff, but dungeons should remain as easy as they are I think.

    The best "Normal" difficulty content I can think of is A11N. Even nowdays I still have multiple wipes to it and have to vote abandon every now and then. I can't imagine people would be happy having their easy dungeon run lead to 30+ minutes wasted of their time because their party wasn't that good.
    (1)

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