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  1. #1
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,251
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    PvP is actually very profitable for PvE currency. I earned maybe 20 millions selling Blood for Blood and Starved rolls with a lot of times being the only seller on marketboard, and sold a few Fenrir pups for 3m+ each. And before that for months I desynthed i70 pvp jewelry into Battlecraft IIIs. And I have all PvP mounts and gear sets except ranked. But does that make PvP with a bloat of 40 PvE skills+5/6 PvP skills any more fun, even worse with a controller? Is delayed network code when you die 2 seconds after popping Hallowed Ground or Benediction fun? Certianly not. How about that nonsense GC restriction in Frontlines which forces us to wait more for no reason? And do I need to mention how inbalanced are jobs there. There are many issues in FFXIV PvP since 2.1, many were addressed, but core problems, which make PvP here not fun as in other MMOs, are stillt here.
    (3)

  2. #2
    Player Nakanishi's Avatar
    Join Date
    Oct 2013
    Posts
    165
    Character
    Masanobu Nakanishi
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SuperZay View Post
    But does that make PvP with a bloat of 40 PvE skills+5/6 PvP skills any more fun, even worse with a controller? Is delayed network code when you die 2 seconds after popping Hallowed Ground or Benediction fun? Certianly not. How about that nonsense GC restriction in Frontlines which forces us to wait more for no reason? And do I need to mention how inbalanced are jobs there.
    - PvP isn't bad on controller, and you have more than enough slots to allocate all of your abilities including the PvP ones
    - Dying after popping Hallowed Ground and Benediction is not exclusive to PvP, it happens in PvE as well.
    - Very rarily do games ever have complete balance amongst characters/classes. The balance in FFXIV is very close and not as inbalance as you are trying to make it out to be. Also, inbalances aren't exclusive to PvP.

    A lot of your argument is with the game itself, not PvP.
    (1)