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  1. #131
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by NekoNova View Post
    There's a difference with playing in your comfort zone or going /follow AFK.
    This is a game, not a second job where your life depends on performing in the top 10 percentile.
    People are supposed to have fun playing their character.

    Being afk with /follow as you suggest is another level of douchbaggery.
    While I don't quite agree with Zojha's quote, the issue is the dungeons themselves. Tanks shouldn't be capable of pulling entire rooms, popping a cooldown and basically being okay, provided they get spot heals. This whole mentality of mass pulls exists because dungeons are so absurdly easy, there just isn't a reason not to pull everything. It's generally why my biggest pet peeve beside their difficulty is whenever the devs force you to tank 3-4 mobs before proceeding on. Those instances just feel incredibly arbitrary because, as a tank, I literally have no chance of dying. The healer could straight up do nothing and I'll keep my health up with Souleater and maybe Bloodbath. And if I'm a Warrior, I just look at that pack of 3-4 mobs and giggle. They're trying so hard...

    So if Square wants this mentality to change, they have to change the actual dungeons. No more of this nonsense where our supposed "Expert" dungeons are tuned to an ilvl that lost relevancy over a year ago. Imagine if dungeons were like PotD-- mobs actually hurt, you had to single target specific ones before they ruined your day and if you pulled a room... they thumped you into the ground and made you reconsider your tank pulling choices. If Square insists on keeping things this easy, people will insist on big pulls because it's boring otherwise.
    (13)

  2. #132
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    I see the problem OP. You are playing paladin instead of warrior or dark knight.
    (1)

  3. #133
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by FinalWolf View Post
    I see the problem OP. You are playing paladin instead of warrior or dark knight.
    IKR? It's like when people play one of those other DPS classes instead of a SMN.
    (3)

  4. #134
    Player
    Evumeimei's Avatar
    Join Date
    Aug 2013
    Posts
    314
    Character
    Kirsa Ishtola
    World
    Balmung
    Main Class
    Arcanist Lv 37
    Quote Originally Posted by Exiled_Tonberry View Post
    Funny thing is, it's not even 5 mins. With slow tanks my protect sometimes needs to be refreshed. That's 30+ mins wasted compared to a tank that can get it done in 15 mins.
    Mmm, then it's probably not just your tank because DPS should be tearing through the smaller pulls regardless. :P As long as you move at a steady pace it doesn't really matter if you do huge pulls or not. You'll still finish the dungeon quickly enough. That's been my experience in DF anyways.
    (2)

  5. #135
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaurie View Post
    IKR? It's like when people play one of those other DPS classes instead of a SMN.
    Hey! We Dragoons provide those Summoners with extra crits. And we keep the floor properly tanked.
    (4)

  6. #136
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Fluffernuff View Post
    I'm being serious here. I've seen posts recently that people vote kick or will drop a group based on if the tank is a PLD or not. I want answers. So I'll ask it again.

    Why are tanks responsible for the SPEED at which a mass pull is completed?

    I'm a tank. My job is to hold emnity
    9/10 times when I pull hate on half the mob in a dungeon, the tank is a Paladin. Every once in a while it's a WAR that wants to face pull a large pack in Deliverance so he can get the uber dps, but most of the "OMG don't attack until after I'm done pulling" comes from Paladins.

    As far as your question about the speed of killing mobs, I've found healer damage to be a larger factor in how fast stuff dies than tank damage. The damage difference between a tank just holding hate and one doing uber dps is much smaller than a healer that just heals vs one that does uber dps.
    (1)

  7. #137
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by NekoNova View Post
    There's a difference with playing in your comfort zone or going /follow AFK.
    On principle, there is not. In both cases, you are intentionally playing at a lower level than you could because you don't feel like doing more.

    The only difference is the magnitude. One person might give only 50% of what he could because he feels like it, the other gives 0% of what he could because he feels like it. That's all the difference there is. I can modify the example to make the healer just spam cure I nonstop overheal be damned if you don't like the afk example, the principle behind the whole thing doesn't change: People are intentionally performing worse than they could for convenience sake. The extreme nature of the example was meant to make that fact very obvious, nothing more, nothing less. But apparently, even the obvious can be overlooked if one tries hard enough.

    The question now is: Do you think that's fine or not? Do you think it's fine to half-ass things because you don't feel like doing more? Your preliminary statement is that this is douchbaggery. I personally wouldn't have gone quite as far. I'd just have called it lazy.
    (4)

  8. #138
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by DeadRiser View Post
    "A smooth dungeon run is the way to go."

    What the HELL kind of dungeons are you guys running? Doing multiple pulls at once is smooth. Enjoy your time in the dungeon? When you will see the SAME dungeon the following day?

    A lot of these tanks claiming they will let their dps/healers die if more is pulled are assholes. You aren't the only one in the group. You make up 25% of the party. You can be replaced.
    So replace them. Kicking for a difference in playstyles is allowed. Harassment isn't. Don't go pulling extra or trying to force an unwilling tank to move along because you're bored.
    (4)
    Oooh, shiney...

  9. #139
    Player
    Rhuazie's Avatar
    Join Date
    Oct 2015
    Location
    Ul'Dah
    Posts
    180
    Character
    Rhuaza Rihza
    World
    Balmung
    Main Class
    Monk Lv 96
    I don't understand the "IF A TANK IS SLOW, I'LL SPAM X/NOT DPS!" like...you're wasting your own damn time lol.

    Also, it's dumb because it's not like the tank isn't doing their job. They're just pulling one mob less....

    You'll just earn yourself a free kick and a longer queue. Relax guys. Not the end if the world.

    P.S. ex dungeons aren't even fun to begin with... I'm sure you can put up with an additional "unfun" run in this grindy game for a few minutes. Or...yknow....run with friends.
    (3)

  10. #140
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by NekoNova View Post
    Nice try, but it's not a "playstyle".
    Playstyle involves playing, which isn't the case when you're AFK.
    Yes it is, when you single pull you take so little damage that the fairy can keep you alive, and if the scholar steps up to your level of single pulls and doesn't use cleric stance they will have nothing else to do other than follow, unless you want them to overheal and spam physick on your almost full HP when you're already being healed by the fairy.

    Change fairy for regen and aspected benefic in case of WHM/AST.

    And AST specifically, I assume they are also allowed to never use cards if they are too lazy to do it.
    (2)

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