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  1. #1
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by CompSci88 View Post
    I see tank pulling small, I leave.
    Pretty much this. I dont mind taking the 30m hit cuz I figure I landed on that 1 out of 10 chance of landing a party where the tank wont mass pull.
    (2)

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SenorPatty View Post
    Pretty much this. I dont mind taking the 30m hit cuz I figure I landed on that 1 out of 10 chance of landing a party where the tank wont mass pull.
    lol, that's your problem then because unless the DPS is afk, no dungeon should take as long as 30 minutes even if the tank is only doing basic single pack pulls.
    (2)

  3. #3
    Player
    Kosme's Avatar
    Join Date
    Sep 2013
    Location
    My house
    Posts
    93
    Character
    Goblin Mugger
    World
    Balmung
    Main Class
    Monk Lv 60
    Quote Originally Posted by Kosmos992k View Post
    lol, that's your problem then because unless the DPS is afk, no dungeon should take as long as 30 minutes even if the tank is only doing basic single pack pulls.
    I don't think it's a problem for most people who do that... I've left some "bad" groups before and purposely taken the penalty since I'd rather do something else, or just not play at all, as opposed to running in a frustrating group. As has been mentioned previously in this thread, the time itself doesn't matter as much as the fun I'm having within a that timeframe.
    (3)
    This is my theme song~
    https://www.youtube.com/watch?v=F2wssN8-G1Y

  4. #4
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    I see the problem OP. You are playing paladin instead of warrior or dark knight.
    (1)

  5. #5
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by FinalWolf View Post
    I see the problem OP. You are playing paladin instead of warrior or dark knight.
    IKR? It's like when people play one of those other DPS classes instead of a SMN.
    (3)

  6. #6
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Kaurie View Post
    IKR? It's like when people play one of those other DPS classes instead of a SMN.
    Hey! We Dragoons provide those Summoners with extra crits. And we keep the floor properly tanked.
    (4)

  7. #7
    Player
    Rhuazie's Avatar
    Join Date
    Oct 2015
    Location
    Ul'Dah
    Posts
    180
    Character
    Rhuaza Rihza
    World
    Balmung
    Main Class
    Monk Lv 96
    I don't understand the "IF A TANK IS SLOW, I'LL SPAM X/NOT DPS!" like...you're wasting your own damn time lol.

    Also, it's dumb because it's not like the tank isn't doing their job. They're just pulling one mob less....

    You'll just earn yourself a free kick and a longer queue. Relax guys. Not the end if the world.

    P.S. ex dungeons aren't even fun to begin with... I'm sure you can put up with an additional "unfun" run in this grindy game for a few minutes. Or...yknow....run with friends.
    (3)

  8. #8
    Player
    RNageo's Avatar
    Join Date
    Oct 2013
    Posts
    21
    Character
    R'nageo Isea
    World
    Zodiark
    Main Class
    Paladin Lv 80
    As a dragoon, I prefer when the tank does single pulls. When fighting a couple mobs I can use my single target rotation and make the most of my class. In a big pull where not using AoE attacks would be a clear DPS loss I have 3 buttons to press. An AoE jump on a 3 minute cooldown, a circular attack that has to be comboed from a single target positional attack, and a line attack. And both 2 and 3 are hell to pull off right when both the tank and I are running around like headless chickens to avoid all the orange danger areas.
    (2)

  9. #9
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RNageo View Post
    ~snip~
    For each DPS class, there's a cut off for when AoE rotation is a DPS gain over your single target rotation. I've noticed a lot of melees don't seem to know their rotations for large pulls or know when it's a gain and when it's still a loss. The key difference is melee have no long term sustainable AoE damage, unlike classes like black mage and summoner. It's also fairly pointless to do AoE rotation in most cases of melee if both melee are not using AoE rotation (or the one has that much better gear that it didn't even matter).
    (0)
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  10. #10
    Player
    RNageo's Avatar
    Join Date
    Oct 2013
    Posts
    21
    Character
    R'nageo Isea
    World
    Zodiark
    Main Class
    Paladin Lv 80
    Quote Originally Posted by JunseiKei View Post
    For each DPS class, there's a cut off for when AoE rotation is a DPS gain over your single target rotation. I've noticed a lot of melees don't seem to know their rotations for large pulls or know when it's a gain and when it's still a loss. The key difference is melee have no long term sustainable AoE damage, unlike classes like black mage and summoner. It's also fairly pointless to do AoE rotation in most cases of melee if both melee are not using AoE rotation (or the one has that much better gear that it didn't even matter).
    It's not just knowing when it's better to use AoE or Single Target skills, it's that for me the AoE "rotation" is extremely boring since it's just spamming one button and even that can only last so long before I have to fall back into single target attacks that I have to throttle to accomodate for the fact that I have no TP.
    (3)

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