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  1. #81
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Fawkes View Post
    As a healer I usually prefer smaller pulls, because then I can go all out on dps with no worries. Usually I get the opposite and have a tank pulling above their paygrade and I have to babysit them with heal spam just to keep them alive and can't even toggle clerics stance on.
    you're healer...why would it bother you that you can't dps? if you're so concerned about it...go dps job? then you def don't need to worry about healing anyone, or babysit the tank.
    the most annoying thing about going as a healer, is when tank doesn't take any damage, and dps is slow, and i need to dps -.- i want massive pulls, so i can actually do my assigned job, and leave the dps to the jobs that are actually good at it, unlike shitty healer jobs
    "then I can go all out on dps with no worries" that's like saying you're going to melt butter in the fridge...
    (2)

  2. #82
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Radacci View Post
    you're healer...why would it bother you that you can't dps? if you're so concerned about it...go dps job? then you def don't need to worry about healing anyone, or babysit the tank.
    the most annoying thing about going as a healer, is when tank doesn't take any damage, and dps is slow, and i need to dps -.- i want massive pulls, so i can actually do my assigned job, and leave the dps to the jobs that are actually good at it, unlike shitty healer jobs
    "then I can go all out on dps with no worries" that's like saying you're going to melt butter in the fridge...
    But...
    <3 {Gravity} <3
    (5)

  3. #83
    Player
    MrsFluffyButt's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    339
    Character
    Al'tani I'rieseith
    World
    Omega
    Main Class
    Paladin Lv 70
    Pull hard or go home.
    (11)

  4. #84
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    No one who does big pulls started out doing big pulls and executing them flawlessly. Inherently by pulling lots of mobs you will be taking more damage, so this means you have to be comfortable with managing that damage intake so that you don't give your healer a heart attack. This is fairly simple and mainly boils down to properly using your defensive CDs, though this is often not necessary in shorter pulls. Something that's helpful to know is that healers are, frankly, overpowered in this game.

    When you are doing single pulls, you'll probably notice that most healers heal you once or twice (in the case of SCH not even that) and either twiddle their thumbs or contribute DPS. This is without even using defensive CDs or even tank stance. So essentially when you do it that way your only concerns are to make sure the mobs are hitting you and make sure you're hitting the mobs. Now I know that there are inherently varying skill levels from player to player, but literally just standing there and hitting buttons is something a monkey could do. It might seem scary at first to pull big, and I can assure you that you'll probably mess it up and die or cause really bad healer stress your first few times doing it. But, like all things, the more you do it the better you'll get. By learning this important skill you'll speed up your dungeon runs and help your group as a whole by making it a smooth, fast, and enjoyable experience.

    Now, that's not to say that single pulling is a cardinal sin inherently, however it's important to remember that you're 1 of 4 people in a group. If the group wants the dungeon to be fast, and you've decided that you don't want to do that, you are now at odds with the rest of the group. This puts you in an unfortunate situation where you'll likely be kicked or leave yourself to avoid harming the group. This, then, wastes not only their time but your own time. MMOs typically focus on the Multiplayer aspect, meaning working together with a group to accomplish a goal - this means that thinking "I want to play this way" can be harmful to your group and ruin their fun. It's best to be able to accommodate for your group so that everyone has a good time together, and this will take trial and error but eventually you'll get it down to a science. You're not always going to be in a group that wants a fast run (though generally you will @ 60 dungeons), but it's extremely helpful to learn to be able to do it when you're in that situation.
    (5)

  5. #85
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Adding to this, it's funny how much poo tanks and healers get for not doing certain things, but DPS are free to slack off and netflix through everything. Apparently, that's perfectly fine and how dare we call them out on it.
    DPS who forget they have AoEs also get called out from time to time, though I do agree they should get a bit more flak than healers/tanks, melee dps in special tend to forget they have AoEs, they have this weird obsession with finishing a fight with full TP, as if it wasn't going to regen between pulls.

    But on the topic of tanks, there are exceptions to the expectation of big pulls, the pace of the dungeon should always be dependent on the party members, if the dps aren't using aoes or are undergeared there's no reason to pull everything to the next door, same if the tank is undergeared or new to the dungeon.
    (5)

  6. #86
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by alimdia View Post
    But on the topic of tanks, there are exceptions to the expectation of big pulls, the pace of the dungeon should always be dependent on the party members, if the dps aren't using aoes or are undergeared there's no reason to pull everything to the next door, same if the tank is undergeared or new to the dungeon.
    It's actually still worth it to pull big as long as the tank and healer are AOEing, as you're still gaining more DPS that way. You'll also take less damage over time naturally due to the DPS single targeting, whereas normally everything is getting relatively equally AOE'd down.
    (0)

  7. #87
    Player
    Pells's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    P'lha Tahl
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kosme View Post
    Yeah I'm sure every role gets called out form time to time, but I think it's just easier to notice bad performance from a tank since they're the one kind of setting the pace, usually.

    As someone who plays DPS almost exclusively I find it harder to judge the contributions of the tank or healer in my party while I'm busy beating everything up. Sure there are ways to tell how other players are performing regardless of role, but if the tank or healer messes something up then it tends to have an immediate and obvious effect on the run. Bad DPS? Things die more slowly, which you may not notice right away.
    You notice bad dps right away because of buff and skill timers. Decent dps will kill things before stuff like Shadow Flare wears off (30 seconds). Good dps will kill things before I can Bane (~9 seconds if I'm hard casting SF beforehand). If I'm casting a second SF on the very first pull it's already obvious that it's going to be a slow run.
    (3)
    Oooh, shiney...

  8. #88
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    Quote Originally Posted by Radacci View Post
    healer...why would it bother you that you can't dps? if you're so concerned about it...go dps job? then you def don't need to worry about healing anyone, or babysit the tank.
    the most annoying thing about going, is when tank doesn't take any damage, and dps is slow, and i need to dps -.- i want massive pulls, so i can actually do my assigned job, leave the dps to the jobs that are actually good at it, unlike shitty healer jobs
    "then I can go all out on dps with no worries" that's like saying you're going to melt butter in the fridge...
    As a healer i love the challenge of keeping a tank alive and putting out as much damage as i can. Even in full pull expert roulette if I'm " only" healing, there is no challenge. Divine seal, regen, medica 2 /sit. How is that fun or a challenge? Why not spam holy while you wait for the tank to need a tetra cure 2? and a good healer can out dps most df dps even though that's"what they're good at"
    (9)
    Last edited by bardaboo; 11-22-2016 at 11:28 AM.

  9. #89
    Player
    CookieMonsta's Avatar
    Join Date
    Jul 2015
    Posts
    478
    Character
    Shirayuki Kova
    World
    Tonberry
    Main Class
    Dragoon Lv 66
    Quote Originally Posted by Savagelf View Post
    i don't do mass pull for one because i miss detail with my adhd. two i away seem mass pull tanking as a tanking style that you don't know if things can gone wrong at. if you pull entire amount a mobs and you wipe group then you stick small pulleds. slow and stead win the dungeon.
    Yo Homie, you do realize your CDs are much more efficient when used in concert with a mass pull right? a 30% mitigation from 2 adds is terrible value vs using that same CD on 15 mobs. Also, AoEs are more efficient DPS wise. If you will not mass pull then the DPS will do it for you.
    (1)

  10. #90
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    Quote Originally Posted by CookieMonsta View Post
    Yo Homie, you do realize your CDs are much more efficient when used in concert with a mass pull right? a 30% mitigation from 2 adds is terrible value vs using that same CD on 15 mobs. Also, AoEs are more efficient DPS wise. If you will not mass pull then the DPS will do it for you.
    Do that with the wrong tank and they'll be on the ground. Inflate your parser stats on someone else's time.
    (12)

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