Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 27
  1. #11
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Aramina View Post
    You will never get the 8-man in the roulette though (because it's not in the guildhest roulette) for the reason stated.
    Mentor Roulette proves it is possible. Has 4 and 8 man duties in there, had about as many 8 mans as 4 mans in my 10 mentor roulettes so far.
    (2)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  2. #12
    Player
    revonine's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Morri Umi
    World
    Cerberus
    Main Class
    Scholar Lv 60
    Level 50 roulette will continue to exist no matter what for people who have not purchased the expansions yet. They really need to look at main scenario roulette going forward. whole roulette for only two dungeons seems a bit silly. Perhaps add ARF and Stormblood stuff to it (if there will be any). Yes I am slightly salty for ARF constantly appearing in my 60 roulette. But adjust the reward according and people will still do it.
    (3)

  3. #13
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Paladinleeds View Post
    Mentor Roulette proves it is possible.
    You can also get the 8-man instance in guildhest roulette because it is, in fact, in there.
    (3)

  4. #14
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Thing is there already are roulettes that make it so you do not enter an instance above the level you currently are trial roulette itself will not put you into ravana hm if your only 50 adding guildhests to it would lower the roulette unlock point to lv 10 rather than 50 and get rid of said guildhest roulette.

    As for other points again they could be have deifferent requirements to do certain dungs if 50 + 60 were together you can only do 50 dungs in roulette till your at least 60 etc. And yes the point of roulettes is to populate content with people given rewards are adequate enough but with a 2nd expansion on its way do you think a enough people will keep a lv 70 roulette, lv 60 roulette, lv 50 roulette and lving roulette active enough for any players at those levels i believe it would actually be worse than is now especially if more PotD come out. it would be even worse if guildhest and main scenario roulettes were left to fester as they do.
    (0)

  5. #15
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by ServerCollaps View Post
    you dont have to do all of them..lol
    ^ this right here,
    (0)

  6. #16
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Rufalus View Post
    Could snip it down to 5 roulettes

    Lv70 dungeons
    Lv15-69 dungeons
    Trials
    Frontlines
    Mentor

    Main scenario would have to be merged into Trials because it's 8-player which is why those two dungeons were separated from all other dungeon roulettes. Eh, so hard to fit them anywhere. If we can get squadron AI ready for castrum and praetorum, we can finally let people clear them with NPC help and remove them from any roulettes.
    Sometimes, I just like to spam the low-level dungeons, then there are times where I want to spam the higher-level dungeons. Putting them all into Lv15-69 would make me NOT do them, because I wouldn't always want to do dungeons under Lv50. Lv15-69 will make DPS queues even longer.

    The only way I will accept it being Lv15-69 is if there was a guarantee that I WOULDN'T get the same dungeon twice in the same roulette for the day. I understand by doing this would reduce the number of people being matched up to those dungeons, but hey...
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  7. #17
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by revonine View Post
    Level 50 roulette will continue to exist no matter what for people who have not purchased the expansions yet. They really need to look at main scenario roulette going forward. whole roulette for only two dungeons seems a bit silly. Perhaps add ARF and Stormblood stuff to it (if there will be any). Yes I am slightly salty for ARF constantly appearing in my 60 roulette. But adjust the reward according and people will still do it.
    I don't mind it if it pops as my first daily because of the Tome bonus and the music. Outside of that, no-tanks, especially since it syncs my gear
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  8. #18
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    A merge of roulettes is a bad idea IMO, not everyone likes to be synced under 50 or under 60.
    (0)

  9. #19
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    Quote Originally Posted by Zojha View Post
    So a limitation seems unlikely. It probably has to do more with reward balancing or...something. Honestly, I don't get it.
    Then they could just put Castrum and Praetorum into the lv50 roulette and increase the base tomes they pay out from 100 to 150, like ARF.
    (0)

  10. #20
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Rufalus View Post
    Then they could just put Castrum and Praetorum into the lv50 roulette and increase the base tomes they pay out from 100 to 150, like ARF.
    But why? I think the attracted audiance is a bit different and in both roulettes you get your queues.

    All you'd get is:
    More people dissatisfied for being thrown in castrum (double as long as average 50 dungeon minimum), than people happy.
    Less poetics for those who want them (one roulette with 100 poetics gone), but yeah, they can spam the MSQ dungeons now.. sounds even more fun than spamming ARF.

    There is no other resason than 'bloat' for getting rid of roulettes and only people who are unreasonable obsessed with completing all of them are complaining.
    (0)

Page 2 of 3 FirstFirst 1 2 3 LastLast