Page 1 of 12 1 2 3 11 ... LastLast
Results 1 to 10 of 116
  1. #1
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80

    Honest opinions on flash , do you think its fair it has no damage how would u rank it

    So I main a whm , but I actually think I like tanking better than dpsing so I enjoy tanking. So of all the tanks I've played pali the most I have also leveled warrior to 47 on an alt its pretty fun. So my question is this where would u rank the three Argo mechanics flash, unleash, and overpower. As I play pali I cant help but be a lil annoyed that it's basically only single target all the way up to level 60 aside form the one single aoe attack. So I just want everyone's opinion on flash , unleash and overpower when it comes to keeping and maintaining hate. I love overpower but having flash on warrior helps a lot, sadly all pali has is flash up until level 50, but would you guys rank it as the best hate generator are the worse one.
    (0)

  2. #2
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    Strictly based on hate generation, the tank that does damage along with their enmity skills will obtain more hate. Therefore DRKs Unleash may be the strongest atm, but it's limited to MP unlike overpower.

    Personally Overpower never let me down yet, it's amazing.

    As far as if it's fair for PLD to not do any damage with it's aoe enmity builder: I think it's fair. Unlike DRK or WAR, PLDs flash has a blind trait added to it. It fits in line with what a PLD is supposed to be, which is a defensive tank.
    They do need some aoe though, it's stilly at this point.
    (0)

  3. #3
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    Strictly based on hate generation, the tank that does damage along with their enmity skills will obtain more hate. Therefore DRKs Unleash may be the strongest atm, but it's limited to MP unlike overpower.

    Personally Overpower never let me down yet, it's amazing.

    As far as if it's fair for PLD to not do any damage with it's aoe enmity builder: I think it's fair. Unlike DRK or WAR, PLDs flash has a blind trait added to it. It fits in line with what a PLD is supposed to be, which is a defensive tank.
    They do need some aoe though, it's stilly at this point.
    would u say sense flash does no damange that its so much more positional than the other two
    (0)

  4. #4
    Player
    mosaicex's Avatar
    Join Date
    Oct 2014
    Posts
    455
    Character
    Noyoyo Noyo
    World
    Typhon
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Exiled_Tonberry View Post
    As far as if it's fair for PLD to not do any damage with it's aoe enmity builder: I think it's fair. Unlike DRK or WAR, PLDs flash has a blind trait added to it. It fits in line with what a PLD is supposed to be, which is a defensive tank.
    They do need some aoe though, it's stilly at this point.
    Dark Arts Dark Passenger also has blind attach to it WHILE still doing significant amount of damage.

    Quote Originally Posted by Martin_Arcainess View Post
    Being the cost of a lot of MP and that DP is 30 second CD.
    And by comparison, what can Flash achieve in 30 seconds? Blind enemy to death? MP costs is also hardly an issues either considering you will be using it only once per 30 seconds anyway.

    I am not saying Flash need damage but saying it has blind is hardly a convincing argument for it.
    (9)
    Last edited by mosaicex; 11-20-2016 at 02:55 PM.

  5. #5
    Player
    Martin_Arcainess's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    I'm fine with it.

    Otherwise if it did deal damage you'd get people saying "oh flash is just like unleashed"


    Quote Originally Posted by mosaicex View Post
    Dark Arts Dark Passenger also has blind attach to it WHILE still doing significant amount of damage.
    Being the cost of a lot of MP and that DP is 30 second CD.
    (1)

  6. #6
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    It should be changed for various reasons. Not only would it level the playing field a little more between PLD, WAR and DRK there's also the simple matter of undersized duties. It's a real pain to run even low level dungeons unsynced due to the like of AoE damage. Circle of Scorn has a lengthy cooldown and Flash does no damage. WAR and DRK, meanwhile, can just pull huge groups and AoE them down very quickly.
    (11)

  7. #7
    Player
    ErdrickLoto's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dahn
    Posts
    173
    Character
    Lief Katano
    World
    Goblin
    Main Class
    Dark Knight Lv 55
    Quote Originally Posted by Exiled_Tonberry View Post
    Strictly based on hate generation, the tank that does damage along with their enmity skills will obtain more hate. Therefore DRKs Unleash may be the strongest atm, but it's limited to MP unlike overpower.
    My experiences with DRK so far show me that the amount of MP you need for Unleash generally isn't a problem.

    I'd agree that PLDs get a little...slighted with AoE threat generation, though. In 2.x it wasn't a huge problem, I think, given Overpower needing a bit more finesse to easily use and its greater impact on the TP pool of a WAR. Then DRK came along with Unleash, which was better than Flash in nearly every way. The only real advantage Flash has is Blind, and even then it's not much of one. (It also costs less MP, but DRKs can recover MP pretty easily, I feel.)
    (3)

  8. #8
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    PLD does need better AoE options, but I don't think giving them something similar to Unleash or Overpower is really the way to go.

    Instead, I think PLD should get a Salted Earth-style ability in which, instead of inflicting damage, enemies inside of it end up with a vulnerability up debuff. The PLD wouldn't be increasing his own AoE damage, but the party's AoE damage would go up. Enemies would also only suffer the vulnerability up debuff if the PLD is highest on the emnity list, and a portion of damage inflicted by other party members to enemies within the AoE is auto transferred to the PLD.
    (4)

  9. #9
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SaitoHikari View Post
    PLD does need better AoE options, but I don't think giving them something similar to Unleash or Overpower is really the way to go.

    Instead, I think PLD should get a Salted Earth-style ability in which, instead of inflicting damage, enemies inside of it end up with a vulnerability up debuff. The PLD wouldn't be increasing his own AoE damage, but the party's AoE damage would go up. Enemies would also only suffer the vulnerability up debuff if the PLD is highest on the emnity list, and a portion of damage inflicted by other party members to enemies within the AoE is auto transferred to the PLD.
    but why not just a simple aoe tho
    (1)

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I think it'd be fair if it just dealt a more potency-like mitigation value, e.g. dealing more %accuracy reduction against less powerful mobs, so that the (flat) mitigation is more equal across varying mob strengths (raised at the low end), no mobs are wholly immune, and the effect can to a degree be stacked or extended.

    I'd like to see a unique physical AoE, not at all like Overpower or Unleash, but that adjustment to Flash would be enough for me, especially if PLD were eventually given ways to accelerate their rotations when facing multiple enemies — that latter bit would be enough to keep them unique atop the added AoE mitigation of Flash vs. Storm's Path/Delirium alone (apart from DAP).
    (0)
    Last edited by Shurrikhan; 11-20-2016 at 03:22 PM.

Page 1 of 12 1 2 3 11 ... LastLast