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  1. #1
    Player
    Nezerius's Avatar
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    Rintha Elenah
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    Balmung
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    Lancer Lv 90
    Quote Originally Posted by Kaurie View Post
    Books? It's not about how easy it is with crafting, it's just an unnecessary inconvenience. It works, but the systems in all of FFXIV's competitors do not require it and they are better experiences.
    The recipe books to unlock the glamour prism recipes. As far as I know, the vendor that sells it requires at least one level 50 to unlock, and I think there was an issue with trying to learn the recipes on a crafter below level 50 (even though the prisms are lvl 30 recipes).

    Also GW2 has transmutation charges, which aren't as simple to obtain as glamour prism (unless you want to spend gems).

    Quote Originally Posted by bswpayton View Post
    so what some of u guys are sayin u like the idea of goin to the market board every time u wana glam ur gear im not following that at all its an inconvenience, be much easier to have a flat fee of gil to change ur gear any time u wanted it would be so simple
    You're acting like you have to glamour something every 5 minutes. Besides, even if they were to change it to a gil cost, they'd likely be adding an NPC to deal with that (similar to repairs, melds, etc.). What'd be the difference between going to an NPC, and going to the marketboard?
    (4)
    Last edited by Nezerius; 11-20-2016 at 09:18 AM.

  2. #2
    Player Kaurie's Avatar
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    Kaurie Lorhart
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    Leviathan
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    Quote Originally Posted by Nezerius View Post
    Also GW2 has transmutation charges, which aren't as simple to obtain as glamour prism (unless you want to spend gems).
    GW's Transmutation stones are worse and better than the prisms currently, there is just the two types as opposed to the various here (cloth, leather, armor etc.). The stones are also given out like candy (or at least were when I played, I had well over a hundred spare without ever buying any). You can also purchase gems with in-game gold, so that doesn't differ greatly than here, but it is more expensive. Where GW2's system improves upon here is the dye capabilities and the outfit tab / outfits unlocked to account.
    (1)

  3. #3
    Player
    Nezerius's Avatar
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    Rintha Elenah
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    Quote Originally Posted by Kaurie View Post
    GW's Transmutation stones are worse and better than the prisms currently, there is just the two types as opposed to the various here (cloth, leather, armor etc.). The stones are also given out like candy (or at least were when I played, I had well over a hundred spare without ever buying any). You can also purchase gems with in-game gold, so that doesn't differ greatly than here, but it is more expensive. Where GW2's system improves upon here is the dye capabilities and the outfit tab / outfits unlocked to account.
    Transmutation stones (lvl 1-79) and crystals (lvl 80) haven't been around since the April 2014 update, when they merged them into one type, transmutation charges.

    These transmutation charges are from:
    • Map completion. (City giving 1 charge, explorable zones giving either 1 charge or 1 black lion chest key)
    • WvW/PvP reward tracks (4 charges per reward track)
    • Login rewards (3 charges every 28 days)
    • Gem store
    When buying them with gems, you can get them at these prices: 5/150 gems, 10/270 gems, 25/600 gems. Current exchange rate is 25g 12s for 100 gems, so roughly 7g 53s per transmutation charge. 1g is worth 0.08 USD, meaning 1 charge costs about 60 cents. If you were to transmute an entire set (8-9 slots, depending on twohanded weapon or dualwield) you'd be spending $4.80/$5.40 worth of gold on one set. Or you could explore a city 8-9 times.

    There's nothing better about it, it's completely worse than the prism system, it's probably the worst in any MMO. To me, the rest of the transmutation system only barely makes up for it.
    (4)
    Last edited by Nezerius; 11-20-2016 at 01:28 PM.

  4. #4
    Player Kaurie's Avatar
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    Kaurie Lorhart
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    Quote Originally Posted by Nezerius View Post
    Transmutation stones (lvl 1-79) and crystals (lvl 80) haven't been around since the April 2014 update, when they merged them into one type, transmutation charges.

    These transmutation charges are from:
    • Map completion. (City giving 1 charge, explorable zones giving either 1 charge or 1 black lion chest key)
    • WvW/PvP reward tracks (4 charges per reward track)
    • Login rewards (3 charges every 28 days)
    • Gem store
    When buying them with gems, you can get them at these prices: 5/150 gems, 10/270 gems, 25/600 gems. Current exchange rate is 25g 12s for 100 gems, so roughly 7g 53s per transmutation charge. 1g is worth 0.08 USD, meaning 1 charge costs about 60 cents. If you were to transmute an entire set (8-9 slots, depending on twohanded weapon or dualwield) you'd be spending $4.80/$5.40 worth of gold on one set. Or you could explore a city 8-9 times.

    There's nothing better about it, it's completely worse than the prism system, it's probably the worst in any MMO. To me, the rest of the transmutation system only barely makes up for it.
    It's better, because there is the wardrobe system where outfits are unlocked account wide, and that you can dye multiple parts. I already said this. It's also better, because you do not need to have different types of transmutation charges/stones for different armor types like you do with glamour prisms, I also already said this.

    I didn't know about the changes in April 2014, though.

    What I don't get is why we are comparing the two crappiest models of a glamour system and trying to determine the winner. Let's try not to aim for 2nd last place.
    (3)

  5. #5
    Player
    Nezerius's Avatar
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    Rintha Elenah
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    Lancer Lv 90
    Quote Originally Posted by Kaurie View Post
    It's better, because there is the wardrobe system where outfits are unlocked account wide, and that you can dye multiple parts. I already said this. It's also better, because you do not need to have different types of transmutation charges/stones for different armor types like you do with glamour prisms, I also already said this.
    So what if there's only one type of transmutation charge? You still have to go through the hassle of obtaining them. In XIV that means spending a few 1000 gil in the marketboard, the GW2 equivalent being pricier and dependent on the gem exchange rate. And if you don't feel like running the Auric Basin gold train or spending money on gems, have fun spamming city after city map completions.

    And yes, GW2 has a nice dyeing system. I don't see how that's related to a topic about the transmutation and glamour system, since they're separate systems.

    Quote Originally Posted by Kaurie View Post
    What I don't get is why we are comparing the two crappiest models of a glamour system and trying to determine the winner. Let's try not to aim for 2nd last place.
    That's your opinion. I think the glamour prisms are just fine, ever since they reduced the amount of grades down to 1 per DoH. The only other minor change I could think of that'd make it better, would be changing it to a currency.
    (2)

  6. #6
    Player Kaurie's Avatar
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    Quote Originally Posted by Nezerius View Post
    So what if there's only one type of transmutation charge? You still have to go through the hassle of obtaining them. In XIV that means spending a few 1000 gil in the marketboard, the GW2 equivalent being pricier and dependent on the gem exchange rate. And if you don't feel like running the Auric Basin gold train or spending money on gems, have fun spamming city after city map completions.

    And yes, GW2 has a nice dyeing system. I don't see how that's related to a topic about the transmutation and glamour system, since they're separate systems.
    They are both dependent on in-game exchanges, whether that is fluctuating market board pricing or fluctuating gem stone pricing. In FFXIV, I've never seen a glamour prism for 1000, but it's most likely server market board dependent. In GW2, it's very easy and quick to get gold AND they are given out as a reward for a lot of other content (and if you so choose, you can spend real life money on them). As I said, I had well over 100 of these, without ever having bought any (and had used them reasonably frequently) over my ~1000 hours of playtime in that game before quitting.

    It's related to the system of their glamour system, which is the topic. Specifically due to prisms? No. This topic has had quite a lot of discussion about changing armor appearances outside of the glamour prism system. Even if you disregard the dying aspect, GW2's system is still better due to having only 1 type of charge vs all of the different types we have, and the ability for you to unlock these in an outfit window and apply them at any time, without having to track down that armor piece again (or take up unnecessary inventory space).

    That's your opinion. I think the glamour prisms are just fine, ever since they reduced the amount of grades down to 1 per DoH. The only other minor change I could think of that'd make it better, would be changing it to a currency.
    Quite obviously it is my opinion. It is quite terrible though; it's cumbersome, it takes up your inventory, it's limiting on what you can change for the appearance and it's consumable. Have you experienced (m)any other systems, like WoW new one or Wildstar's? As I have said a few times, one thing I really like with Wildstars system is that it applies to your character as one of your available costumes, rather than applying to your gear. So on your character tab you have several costumes listed, and you can hit the pull down and select which costume you want to apply - and voila you're now in that appearance. You set up these costumes rather inexpensively at an NPC. After that, if you change your armor and upgrade, it won't affect your costumes, so you can just keep your looks without having to continuously glamour over things. The system is cheap, convenient, fast and simple.

    EDIT: It appears there have been a few changes to the Wildstar system that I was unfamiliar with (that make it even better) - see Nuanet's post below for the update.
    (2)
    Last edited by Kaurie; 11-21-2016 at 02:08 AM.

  7. #7
    Player
    Naunet's Avatar
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    Mide Uyagir
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    Coeurl
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    Quote Originally Posted by Kaurie View Post
    Quite obviously it is my opinion. It is quite terrible though; it's cumbersome, it takes up your inventory, it's limiting on what you can change for the appearance and it's consumable. Have you experienced (m)any other systems, like WoW new one or Wildstar's? As I have said a few times, one thing I really like with Wildstars system is that it applies to your character as one of your available costumes, rather than applying to your gear. So on your character tab you have several costumes listed, and you can hit the pull down and select which costume you want to apply - and voila you're now in that appearance. You set up these costumes rather inexpensively at an NPC. After that, if you change your armor and upgrade, it won't affect your costumes, so you can just keep your looks without having to continuously glamour over things. The system is cheap, convenient, fast and simple.
    Agreed 10000%. Though I have to point out that you don't need an NPC in WildStar. You can build and dye your costumes anywhere; the Protostar NPC is now only used as a barber shop (where, incidentally, you can completely re-customize your character short of changing their race, for only a fee of in-game plat). Oh, and 3 different dye channels per piece of gear!

    I do prefer Rift's slightly more over WildStar's, though. WildStar has a number cap to how many armor skins you can save in the holo-wardrobe, and though it's quite high, it's not enough to cover all appearances in the game. Rift automatically unlocks any appearance that ever lands in your inventory (and the tooltip tells you right away if you already know the appearance), with no limit and without even soulbinding the item (unless the item was already soulbound). You also can unlock upwards of 50+ costume sets, compared to WildStar's 12. Regardless though, they are both amazingly streamlined and fun systems to play around with.
    (6)

  8. #8
    Player
    Valkyrie_Lenneth's Avatar
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    Lynne Asteria
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    Jenova
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    Viper Lv 100
    Quote Originally Posted by Kaurie View Post
    Have you experienced (m)any other systems, like WoW new one or Wildstar's? As I have said a few times, one thing I really like with Wildstars system is that it applies to your character as one of your available costumes, rather than applying to your gear. So on your character tab you have several costumes listed, and you can hit the pull down and select which costume you want to apply - and voila you're now in that appearance. You set up these costumes rather inexpensively at an NPC. After that, if you change your armor and upgrade, it won't affect your costumes, so you can just keep your looks without having to continuously glamour over things. The system is cheap, convenient, fast and simple.
    Wildstar's is also designed around a game where you play 1 class per character. In fact, all of these other games are.

    I'm all for a glamour log, but i still think the prisms should stay. I'd rather not have to pay gil when I don't have to.
    (1)
    Last edited by Valkyrie_Lenneth; 11-21-2016 at 03:18 AM.

  9. #9
    Player
    Nezerius's Avatar
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    Rintha Elenah
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    Quote Originally Posted by Kaurie View Post
    They are both dependent on in-game exchanges, whether that is fluctuating market board pricing or fluctuating gem stone pricing. In FFXIV, I've never seen a glamour prism for 1000, but it's most likely server market board dependent.
    Glamour prism prices generally don't fluctuate all that much, unlike the gem prices, which are affected by the commonly occurring additions to the gem store. Which is why I said a few 1000 gil, not just a 1000 gil. Current prices on Balmung are between 1899-3900 gil (with the important ones, WVR/LTW/GSM ones being on the lower end)

    Quote Originally Posted by Kaurie
    In GW2, it's very easy and quick to get gold AND they are given out as a reward for a lot of other content (and if you so choose, you can spend real life money on them). As I said, I had well over 100 of these, without ever having bought any (and had used them reasonably frequently) over my ~1000 hours of playtime in that game before quitting.
    I can't really take you serious on goldmaking in GW2, considering you haven't played it in years (almost two at least, since you didn't know about the transmutation change). Yes, transmutation stones and crystals were handed out a lot before April 2014, but that doesn't apply to current GW2. The content I listed in my previous post is the only way you'll be able to get transmutation charges, and it's a pretty slow way to get them.

    Quote Originally Posted by Kaurie
    It's related to the system of their glamour system, which is the topic. Specifically due to prisms? No. This topic has had quite a lot of discussion about changing armor appearances outside of the glamour prism system.
    The main topic is still about whether the prisms should be removed or not. A dyeing system isn't tied directly to the glamour/transmutation system, but it does compliment it, since it allows you to change the colors of the armor that you just glamoured/transmutated.

    Quote Originally Posted by Kaurie
    Even if you disregard the dying aspect, GW2's system is still better due to having only 1 type of charge vs all of the different types we have, and the ability for you to unlock these in an outfit window and apply them at any time, without having to track down that armor piece again (or take up unnecessary inventory space).
    20 minutes to obtain 1 transmutation charge vs. 1 minute of teleporting to a marketboard to buy a prism at a really, really low price. Sure sounds like the former is much better! (/sarcasm)
    And yes, the ability to unlock armor and weapon skins is nice, but it doesn't make the transmutation charge system any better.

    Quote Originally Posted by Kaurie
    Quite obviously it is my opinion. It is quite terrible though; it's cumbersome, it takes up your inventory, it's limiting on what you can change for the appearance and it's consumable. Have you experienced (m)any other systems, like WoW new one or Wildstar's?
    Considering I've mentioned parts of the GW2 and WoW systems, while acknowledging to only having played Wildstar for a short time (but enough to experience the glamour system), I'm going to assume that you forgot/skimmed over that post and simply went on to type another post about how terrible prisms are.

    Quote Originally Posted by Kaurie
    The system is cheap, convenient, fast and simple.
    For the player, but is it as simple on the devs too? Changing a glamour system like this in a complete way isn't going to be easy, unless it's something that's developed that way right from the start. An extensive glamour system like that probably wasn't all that high on their priority list back when they added it, since most of their resources were also going into developing actual content. As a sidenote, the current dyeing system is in a similar situation, possibly due to it being a relic from the 1.0 version (which I haven't played). Again, their priority on that likely wasn't all that high, since they were busy turning the actual game from a trainwreck into a successful game.
    (1)