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  1. #1
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
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    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60

    4.0 Relic, Eureka, 72hr NM

    It would be really nice if there were some sort of clarification on how this is ACTUALLY going to work.

    The translations leave a lot to be desired for me, in regards to removing worry about how little is being said about these 72hr NM.

    Is the relic just going to be masked as "Time Investment", but what it really turns out to be is a first come first served type of situation? I understand that not everyone enjoys tome farming, but I also realize not everyone likes gated content, especially behind hunt type content. Been there, done that. I don't want relic tied behind a 6 man zerg fest. I've tried to scour the internet for info on XI and the "NM" that went with it.

    How do the devs expect ANYONE with a job, or normal sleep schedule, to "invest time" into that? You can't invest time if you can't get on in time to get credit from a kill.

    It would be really nice if this was explained more thoroughly and not thrown together one with the other. Will it require the NM spawns, or will it not? It's obviously not too early to tell us, if they have a base design already spread before them.


    Edit: To clarify, I've finished every single relic step-in less than two weeks. This isn't a "complaint" thread, so I would ask anyone that posts please refrain from following the same pattern of thought as the second poster. Relic is ridiculously easy, and is of no "challenge".

    I am merely asking for clarification to what's been said in terms of keeping relic as a "Time Investment", and what NM are known for, which is pure RNG/chance, 5% zerg drop chances. Which as far as I'm concerned, random chance is not challenging, just a waste of "Time"
    (5)
    Last edited by Laerad3993; 11-16-2016 at 12:23 PM.

  2. #2
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,395
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I figured the "but Yoshi, I have a real life, a real job and a real family" comments would start coming in about this one, but I didn't expect them to start so early...
    (11)

  3. #3
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by MicahZerrshia View Post
    I figured the "but Yoshi, I have a real life, a real job and a real family" comments would start coming in about this one, but I didn't expect them to start so early...
    I never said that I was complaining. I was voicing that I don't see gated content as time investment, and that it's confusing to place everything in the same paragraph, without saying whether or not they'll be tied to one another. Thank you for your on topic, original and well thought out post.

    I think relic as it is, is far too easy. But that doesn't mean I like gated, now or never content.
    (0)
    Last edited by Laerad3993; 11-16-2016 at 09:57 AM.

  4. #4
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Or how about you let SE tease it and have the community speculate and be excited between PR events? As for "I have a life, and a job", why are you playing an MMO if you can't commit to playing the game?

    The relic isn't required and you can still get it around having a job. I have a college dissertation, an early morning job, and a girlfriend to fit gaming around, and if I don't get to play certain, more time invested activities, then that is on me (I haven't been able to finish PotD yet, as an example). You can bet when I have a day off, or some extra time then I will get into the content, and that is okay.

    Bottom line: Your busy life is your problem, and the game should not be catered to someone who doesn't have time to play.
    (10)
    Last edited by Lambdafish; 11-16-2016 at 09:59 AM.

  5. #5
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lambdafish View Post
    Or how about you let SE tease it and have the community speculate and be excited between PR events? As for "I have a life, and a job", why are you playing an MMO if you can't commit to playing the game?

    The relic isn't required and you can still get it around having a job. I have a college dissertation, an early morning job, and a girlfriend to fit gaming around, and if I don't get to play certain, more time invested activities, then that is on me. You can bet when I have a day off, or some extra time then I will get into the content, and that is okay.

    Bottom line: Your busy life is your problem, and the game should not be catered to someone who doesn't have time to play.
    I never said that I MYSELF cannot invest the time. I play at most 9 hours spread throughout a day with work and juggling a life.
    (0)

  6. #6
    Player
    FinalWolf's Avatar
    Join Date
    Apr 2015
    Posts
    401
    Character
    Rex Inferorum
    World
    Malboro
    Main Class
    Warrior Lv 70
    I seriously doubt that the 72 hour spawns will be the only way to boost your relic. Maybe it might give a large boost but not mandatory.
    (6)

  7. #7
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Judging by their core design concepts (and their two iterations of relic design so far), I highly doubt it being the only way to progress. Recently they've added multiple ways to end up with the same items. (Buy with tomes, or collect some other items/do some other content with lockouts, basically a fast route which is grinding or a slower route that is time locked) I expect that to continue for the next relic unless they completely change the design.
    (0)

  8. #8
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Laerad3993 View Post
    I never said that I MYSELF cannot invest the time. I play at most 9 hours spread throughout a day with work and juggling a life.
    Fair enough, but that doesn't invalidate my point. Sorry for the overly harsh attack, but I'm sick of people wanting to dumb down the game and strip out any kind of depth and time investment for the lowest common denominator. What about those who play the game for 2 hours every day who want something deep and meaningful (while not being hard) to do? Those are the players who log in and populate the world, and consistently pay subs every month. Why can't we cater to those people?
    (3)
    Last edited by Lambdafish; 11-16-2016 at 10:06 AM.

  9. #9
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Lambdafish View Post
    Fair enough, but that doesn't invalidate my point. Sorry for the overly harsh attack, but I'm sick of people wanting to dumb down the game and strip out any kind of depth and time investment for the lowest common denominator. What about those who play the game for 2 hours every day who want something deep and meaningful (while not being hard) to do? Those are the players who log in and populate the world, and consistently pay subs every month. Why can't we cater to those people?
    Unless one stays logged in for hours upon hours upon hours at a time, the chance of you being around during the narrow window of some world boss on a 72-hour timer spawning is insanely low. That seems like kind of poor design to tie it to something that needs to be grinded.
    (8)

  10. #10
    Player
    Laerad3993's Avatar
    Join Date
    Jan 2015
    Posts
    472
    Character
    Aisha Clan-clan
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Lambdafish View Post
    Fair enough, but that doesn't invalidate my point. Sorry for the overly harsh attack, but I'm sick of people wanting to dumb down the game and strip out any kind of depth and time investment for the lowest common denominator.
    I don't want any of that. I should have explained it a bit better. Seeing what XI was, what everyone talks about XI, XI relic, and gating of content, that is my issue. I would not and could not care less if the first step took a month playing 8-10 hours a day to complete in 4.0

    I do NOT think locking content to something reminiscent to(in my opinion) what sounds like Odin FATE in Hunt form, and masking it as a "Time Investment" is fair or truthful. Each time 4.0 Relic has been brought up, which is what, twice now? He follows up with that 72hr NM bit. Hence my comment on time investment. It isn't a time investment if you CANNOT feasibly log in on time to see if it is up. That isn't "hard" by any means.

    If they refuse to add relic and tie it to raiding or EC primals, which I would be fine with in regards to EX primals as I enjoy farming primals, then why and how would it be ok to tie it to a timer that people cannot log in to beat.
    (7)
    Last edited by Laerad3993; 11-16-2016 at 10:14 AM.

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