Leveling Roulettes have been an odd thing. You choose to either level a capped level player in the roulette for the 2nd highest tomes available, or you level a new job for experience.

Why not both?

I've noticed that a lot of players haven't reached L60 on many jobs even as we approach the end of this expansion. The primary reason is that the 2nd highest tome is usually the one needed for relics. Why must we choose between two options when leveling a job can offer experience points and a small number of tomes to help improve people's relics. AND this could increase the number of available jobs in the game to improve raiding experiences.

I feel like the atmosphere of this game would significantly improve if more people had incentive to level more jobs. This could certainly reduce the DPS queue.