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  1. #441
    Player
    Lienad's Avatar
    Join Date
    Sep 2015
    Posts
    11
    Character
    Shiro Tsukikomori
    World
    Omega
    Main Class
    Red Mage Lv 70
    Back to my main question, is it worth going for the 1300+ crit or not? :3
    I know its propably hard to Answer, I more or less found my build while playing around a bit and then compared it to the builds with 1300+ crit.
    Since my total weights are higher (I used the one from dervy for it), I'm actually kinda confused. I haven't played Ninja for long and certainly have still some issues with the rotation.
    But since I want to be able to play him very well and ofc want the right gear for him I thought I could try asking you guys.
    I know that crit itself doesn't only increase the chance and increases the strength as well. I'm actually more or less wondering if these missing 100 (or at least 50 up to 1300) weigh higher than the dex. Or to put it more precisely, is there a hard cap at 1300? does anyone know it? ^^'
    Kinda sorry for my questions if they seem dumb, no one of you would have propably been able to test it allready, but still... it's kinda naggin me xD


    BTW when i think of it I actually had n 8k crit with TA once (my crit is around 1100+)
    It was buffed with B4B and IR at least, dunno if smth else was in it as well, but it propably was.
    (0)
    Last edited by Lienad; 11-11-2016 at 05:57 PM.

  2. #442
    Player
    RobbieH's Avatar
    Join Date
    Sep 2013
    Posts
    467
    Character
    Agin Wildfang
    World
    Ragnarok
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Lienad View Post
    snip
    100 crit won't make you crit for a lot more, however paired with full buffs it will be an higher value.

    Crit as you probably know make dps swing a lot, i personally would go for the 1366 crit BiS instead.

    If i'm not mistaken, 100 crit is a difference of 28 DEX on NIN.

    And your BiS is only better by 0.152

    Do you think 0.152 is better than 100 extra crit?
    (0)

  3. #443
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Hello, I've tried looking for some info in the previous 5-6 pages but I couldn't find a definite answer to my specific doubt, so I'm going to ask:
    Which one do you think is the "real bis" between the following?
    http://ffxiv.ariyala.com/X5LN
    http://ffxiv.ariyala.com/X5LP
    The only differences being the ring and food. I'm asking because I noticed that in the first case it's true you have lower crit, but you gain 6 dex (and 7 det but whatever) and at around 590 sks the gcd convenientely lowers to 2.07, so I suspect that overall it's slightly better. So what's your opinion? Ofc I'm well aware about the theorycrafting and how sks is a poor stat on NIN, but I'm curious about this specific case. Do you think the trade-off between crit and -.02 gcd + dex + det is worth it here?
    (0)
    Last edited by Lastelli; 11-11-2016 at 09:07 PM.

  4. #444
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Lastelli View Post
    snip
    Quote Originally Posted by Lienad View Post
    snip

    To answer both yours and Lienads question, due to the quadratic growth in comparison to the other stats, even with a slight loss in terms of stat weights the increase caused by crit is larger. This is one of the downsides to stat weights as it's constant and doesn't take into account of the growth of crit nor the spikes/valleys of SS. In short, even at the loss main stat crit trumps it in a close to equal weight.
    (0)

  5. #445
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Krindor View Post
    To answer both yours and Lienads question.
    I guess the only way to compare the two is by doing simulations with both and see which one gives the higher dps, right? Since sks weight is constant but actually it's meaningful only when you reach certain values that make che gcd go down. In other terms, am I right in assuming that sks weight is undervalued when in the left neighborhood of a threshold that reduces the gcd and overvalued in the opposite case?
    But even then, when you say that crit growth rate is quadratic, you mean that +50 crit with higher crit rate should in theory provide a higher dps boost than the same +50 crit with a lower starting crit value? Well, if that's the case then I guess that the 1366 crit set is overall better. I didn't know that crit had a quadratic growth tbh, good to know.
    (0)

  6. #446
    Player
    Krindor's Avatar
    Join Date
    Jun 2014
    Posts
    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Quote Originally Posted by Lastelli View Post
    snip
    Here's how the stats work for NIN:
    The formula for the DPS increase of crit at 1358 dex assuming det and SS stays at 218 and 354 is: 8.823e-05*crit^2 + 0.2005*crit + 1732

    As for SS, yes the closer you are to a threshold when looking at a point by point for the stat weight of SS the less it's worth, a better way to look at it is that for one tier of SS its stat weight is 31*0.141. But until you hit an actual threshold it's 0, meaning that if you only need 5 additional points it's actual value is closer to 31*0.141/5 which is a stat weight of 0.874 per point, which is a lot higher than any other secondary stat. To add on, when planning to hit a threshold, if you need to use a SS V materia it's 31*0.141/12 points = 0.364 which still makes it worth it over melding crit. But there's one additional "issue" with SS, it's usefullness is very different between each threshold, some thresholds has a very low value while some has a much higher, these are very hard to map out as it's dependant on things such as ping, rotation and when you pop buffs.
    (0)

  7. 11-12-2016 08:49 PM

  8. #447
    Player
    MiracleBob's Avatar
    Join Date
    Oct 2014
    Posts
    225
    Character
    Chilli Marilli
    World
    Shiva
    Main Class
    Conjurer Lv 100
    http://ffxiv.ariyala.com/X0I0
    This is another Set somebody told me. What doch you guys think?
    (0)

  9. #448
    Player
    DarkerOrange's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    349
    Character
    E'dok Edok
    World
    Masamune
    Main Class
    Ninja Lv 70
    Thanks for the video Momo I understand what you mean about CD alignment after watching and trying it out for myself. It seems far stricter on timing than the AE opener, but I guess that is the price you pay for more deeps haha.

    EDIT: in your vids, it looks like you are executing GCDs while facing away from the boss, how is that achieved?
    (0)
    Last edited by DarkerOrange; 11-13-2016 at 02:14 AM.

  10. 11-13-2016 02:35 AM

  11. #449
    Player
    DarkerOrange's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    349
    Character
    E'dok Edok
    World
    Masamune
    Main Class
    Ninja Lv 70
    https://youtu.be/aGovV988of4?t=50s

    This part here, (about 54-1:00 secs), as you move away from the boss to position for stasis, you use DE while facing away.
    (0)

  12. 11-13-2016 02:48 AM

  13. #450
    Player
    DarkerOrange's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    349
    Character
    E'dok Edok
    World
    Masamune
    Main Class
    Ninja Lv 70
    Quite possibly, I use Standard. Ah well, thought there may have been some trick I was missing, haha.
    (0)

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