Quote Originally Posted by FreeKingStefan View Post
I am not against a WHM nerf. I actually prefer the play style of AST but my team forced me into WHM due to it's superiority in our comp. However, you are crying for nerfs without any due compensation. If you take away their innate ability to peel for themselves and create opportunities for hard casting, you need to give them something in return. What are your ideas?

Alternatively, try utilizing the strength of AST: weave around walls to LOS repose, and don't get in melee range of the WHM. If you have the WHM focused, you can see when and what they are trying to cast.
You continue to not only insult me, but completely miss the point of the problem.

1) WHM abilities were not designed around PvP. When SE added Fluid Aura and Sleep, they were not thinking that WHM's needed them for PvP, they were fluff spells.

2) WHM's do not need nor require Fluid Aura or Sleep in PvE content, and as such other healers get no equivalent. In no content in this game is sleep required for a WHM to do their job, or else other healers would be unable to do theirs. The ONLY exception to this is PvP, where WHM get the chance to utilize these abilities and it creates an imbalance since damage is higher than any healer can heal for extended periods of time, as you noted in your OP. Any ability that can break up this healing creates strength in the class. WHM is the only one with this particular strength.

3) Stop insulting me by telling me to LOS repose. This is PvP 101. I've played thousands of Feast and Wolves Den matches, I know what I'm doing.