Quote Originally Posted by FoxyAreku View Post
Which is exactly what I am suggesting, the ability to retry easier if you don't care about score/rewards. I'm really confused as to why my first post is so hard to comprehend for some of you.
It's not hard to understand at all, I simply disagree with you. In a Rogue-like game which PoTD is trying to be within FFXIV, if you die, you die. There is no respawning except through a revival item. The risk of death and having to re run the floors is what is meant to keep you on your toes to prevent death.

You are seeking a way around that, to make it easier. What's not clear about that?