Judging by the roadmap to 2.0, the dev team is taking the direction that most of us apparently want.

http://wdl.square-enix.com/ffxiv/dow...Outline_EN.pdf

Good job folks, for voicing your opinions so clearly. The only thing I regret is doing the very first "poll" thread which undoubtedly spawned so many more of these annoying threads

The current maps in FINAL FANTASY XIV
are not only massive, but allow for seamless
passage across wide expanses of the realm.
In order to maintain this seamlessness,
however, we were forced to heavily reuse
assets, resulting in static, repetitive areas.

To provide our users with areas that feel
fresh and dynamic throughout the extended
lifespan of the game, we are both revamping
and redesigning area maps. We hope that
this, in turn, will equate to increased
opportunities for adventure.
・Abolishing seamless areas to allow for more dynamic map design

・Implementing at least three unique themes to each area

・Complete overhaul of enemy and object placement using revamped development tools

We will continue to balance and improve existing maps to ensure an exciting,
stress-free experience while playing during the months leading up to the unveiling
of the new Eorzea.