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  1. #31
    Player

    Join Date
    Apr 2015
    Posts
    658
    Good job OP, i almost fell for this bait, i actually thought for 2 seconds someone was that foolish. 4/10 would read again.
    (0)

  2. #32
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Eul View Post
    The nightmare is when you forgot turn off cleric stance before entering new floor and it's gloom and ability unavailable.
    Or when the opposite happens and now you can't properly heal.
    (1)

  3. #33
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 81
    Quote Originally Posted by MilesSaintboroguh View Post
    You forget there's still 3.5 to come up since we still have not fought the last Warring Triad and the Mhach side story is not finished.
    New content in this game gets boring after 2 weeks, at maximum a month, before everyone starts going crazy.
    It didn't use to be this quick until you got these threads but when you've been dancing to the same beat and drum for 3 years
    and you get bored so quickly now...it use to be about 2 weeks BEFORE the next patch comes when you see these threads.
    Also we have about 7~8 months expac so get some popcorn and coke and take a few laughs.
    I need more things like Shark Fin Soup and somehow Offensive to some cultures clothes to get going lmao.
    (1)

  4. #34
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Bait thread or no. I think a reasonable argument could be made that heals are too overpowered in this game, thus forcing healers to DPS far more regularly than they necessarily. At least, if they don't want to stand around looking lazy. This, in conjunction with how weak mobs hit, means healers are likely to spend more time in Cleric Stance than out of it.
    (3)

  5. #35
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    Bait thread or no. I think a reasonable argument could be made that heals are too overpowered in this game, thus forcing healers to DPS far more regularly than they necessarily. At least, if they don't want to stand around looking lazy. This, in conjunction with how weak mobs hit, means healers are likely to spend more time in Cleric Stance than out of it.
    Exactly. Tanks aren't expected to DPS unless they're comfortable with it and have the gear to go with it (because if they lack the gear and they swap outta tank stance, the enemies will smash them to bits), yet even with a lack of gear healers are expected to heal and DPS, at the same time. I wonder if nerfing all healing abilities by 99% would be a strong enough nerf (not being totally serious here) to stop Cleric Stance use?
    (1)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  6. #36
    Player
    Dragon_Sanders's Avatar
    Join Date
    Jul 2016
    Posts
    129
    Character
    Dthe Thunder
    World
    Siren
    Main Class
    Black Mage Lv 60
    So how can they SOLO with the DPS reduced...we should not just ask for a simple penalty on cleric.
    I'd rather they increase both the DPS and MP cost in cleric stance. Thus they can deal with SOLO occasion but would not be asked too much DPS in party.
    (0)

  7. #37
    Player
    Rai_Takara's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    235
    Character
    Rai Nagisei
    World
    Jenova
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Paladinleeds View Post
    Exactly. Tanks aren't expected to DPS unless they're comfortable with it and have the gear to go with it (because if they lack the gear and they swap outta tank stance, the enemies will smash them to bits), yet even with a lack of gear healers are expected to heal and DPS, at the same time. I wonder if nerfing all healing abilities by 99% would be a strong enough nerf (not being totally serious here) to stop Cleric Stance use?
    Tanks are expected to DPS. That's how they hold enmity on things. The difference between tanks and healers is that tanks are always doing something and fully using their GCDs. Healers that don't DPS, usually just stand there doing nothing. If you want to stop cleric stance use, just buff the incoming damage and start introducing soft enrage (aka more damage that goes out the longer the fight) mechanics to fights that tell DPS to push it. Though, I don't know why you would want to stop cleric stance use. It's an interesting mechanic as a healer that I think is really important to being a healer. Effectively using cleric stance shows that you can correctly gauge the incoming damage and contribute to the party in some meaningful way rather than waiting for more damage.
    (2)

  8. #38
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    I would not be surprised at all if the Devs decide to disable Cleric Stance in dungeons/trials like they did in PvP.

    They made it clear that they don't want healers to dps too much with decreasing Holy's potency by 10% per use up to 50% and that's the same with ASTs Gravity. Then there's not adding any ACC to healer's gear.

    With them getting rid of accuracy in 4.0, the only thing left will then get rid of CS. Even if CS is gone, people will still want healers to dps
    (0)

  9. #39
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    I expected a bunch of WHM so salty that they can cure meats march in here and try to occupy the place like they did back in 2.5, but this is actually pretty civil with a lot of decent points, good job.

    I used to think WHM DPS was absolutely absurd back in 2.5 myself, but that was mostly holy being able to nuke enemy parties better than Flare, so most runs were "Tank pulls everything > WHM spams holy for stun+DPS until all dead, DPS get yelled at for not having a spammable AoE". I think it's gear, really- gear gets stronger through each patch cycle, so by the time we near an expansion everyone is just really strong across the board.
    (0)

  10. #40
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by myahele View Post
    With them getting rid of accuracy in 4.0, the only thing left will then get rid of CS. Even if CS is gone, people will still want healers to dps
    If they "got rid" of accuracy, it would be healers can't miss. Ergo a buff.
    (0)

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