Not in all games. Clerics and druids were in high demand in EverQuest and those same pure healing classes (under many different names) were important in EverQuest II as well. Healing-focused builds were necessary in early WoW.I didn't miss it; I've already explained at length why I don't think that simply bumping up healing requirements across the board is a better option and didn't want to go into it again.
Besides, my favorite healer classes across the MMOs I've played have involved damage skills and/or heavy debuffing. "Pure healing" classes were always in decreased demand since their exclusive focus on healing and cleansing debuffs was rarely needed even in games where basic mobs could 2-3 shot anyone other than a tank. These classes ended up being rare because of lack of demand and also because they were widely regarded as boring.
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